Tabletop Simulator

Tabletop Simulator

Creature Caravan
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Opdatering: 31. jan. kl. 14:43

- some code clean-up

Opdatering: 31. jan. kl. 14:08

fixes: - in a few instances where the user had left a die with a red tint, the 'reroll' button of the dice box would not reset that die color - 'detach fruit' context menu entries now survive reloads - score sheet: if a column gets emptied after the fact, the total will be too (instead of displaying "0") new features: - some 'end of turn' automation: . advancing cubes on the market board (both coins & bags) and the ember zombie board . fetch and roll all dice for all players (aka. beginning of new turn) . display the current turn number and handle the transition to the end game scoring phase - AUTO-SCORING (make sure to follow the 'score' button tip, while hovering it with the mouse, before pressing it)

Opdatering: 9. jan. kl. 12:42

- attack value displayed on player board (incl. support for modifiers) when relevant - dice face value gets checked for minimum requirement (tinted in red if not meeting them. fruit tokens fully handled) - replaced rulebook by one with search enabled - switched to rotation snap-points for dice on player boards and cards (will improve consistently their positioning)

Opdatering: 15. dec. 2024 kl. 15:00

- snap-points for dice placed on all relevant creature cards

Opdatering: 13. dec. 2024 kl. 11:07

- updated the dice boxes: now have a reroll feature enabled and tweaked a little bit their image - added a random 1st player tool - added the score sheet for the game to ease the scoring phase: manual entries for now, but does sum - renamed the 'start' button to 'setup' - public release

Opdatering: 10. dec. 2024 kl. 0:03

- fixed a bug with the dice throwers: 4 items had their code swapped (thrower/table, thrower/counter), wth!?!? - fixed the code of the filter when an object enters a container: prevented extra dice to be added to the dice boxes or anything to enter the unused temp. bag

Opdatering: 9. dec. 2024 kl. 11:24

- prevent the camps containers from accepting dice (allows a more lenient use of dice chucking) - fixed a bug that prevented manual drop of resources on their respective counter - renamed Tents to Camps as it is more consistent with the 2nd (prevalent) part of the rulebook (and the end of the game scoring section)

Opdatering: 9. dec. 2024 kl. 9:31

- removed a few debug traces that were left enabled

Opdatering: 9. dec. 2024 kl. 9:30

- fixed a bug with the dice throwers that would send an error message from time to time

Opdatering: 9. dec. 2024 kl. 8:56

- fixed the 'start' map tile position that was only found in the workshop version of the mod