Superfighters Deluxe

Superfighters Deluxe

Prime Time in Sunny City Modified
Viser 31–40 av 88 bidrag
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Oppdatering: 5. aug. @ 7.54

- Updated bots' guarding behavior: bots now account for line of sight when targeting enemies outside of chase range (it may get inconsistent at times)

Oppdatering: 5. aug. @ 5.14

- Updated Elite AI script
- Increased the horizontal speed of the saw in the Meatgrinder bossfight in Chapter 2

Oppdatering: 1. aug. @ 23.27

- Updated bots' chase range

Oppdatering: 1. aug. @ 10.49

- Performance optimization changes

Oppdatering: 1. aug. @ 1.59

- Updated pathfinding in Chapter 5
- Changed enemy composition and behavior in the final wave rush in Chapter 4

Oppdatering: 31. juli @ 9.51

- Updated Elite AI script
- Fixed an egregious bug that prevents the checking of Expert and Expert solo completions in rare instances

- Made the Meatgrinder bossfight in Chapter 2 harder by:
> increasing the speed of the sawblade slightly
> adding a second spawnpoint on the right of the arena for reinforcements to spawn from

- Made the Funnyman bossfight in Chapter 4 slightly easier by:
> decreasing the damage of Funnyman and his bodyguards slightly
> removing one Agent spawn during the ending wave rush

Oppdatering: 27. juli @ 9.54

- Updated Elite AI script

Oppdatering: 26. juli @ 23.19

- Updated bots' guarding behavior: bots will now more consistently engage enemies outside of chase range with ranged weapons and retreat when outside of chase range

Oppdatering: 20. juli @ 20.21

- Updated Bot Avoid Explosives script

Oppdatering: 10. juli @ 5.14

- Updated Elite AI script