Garry's Mod

Garry's Mod

RP_BoxBMRP_V1
Näytetään 21–30 / 65
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Päivitys: 24.3. klo 19.31
tekijältä Gunslinger ☢

Mostly technical fixes to certain entities, restored unused ones due to hammer logic errors/oversights, mostly related to cascade logic, changed the A17 door logic to be the same as other doors, fixed certain props either by redoing the model or adjusting their positions to prevent peering inside them, increased the volume and distance of the Vox announcement system in the lobby, and minor fixes to geo/texture cords and such.

Päivitys: 18.3. klo 7.55
tekijältä Gunslinger ☢

Changed how func_breakables in relation to glass and how they work, small texture alignment fixes.

Päivitys: 27.2. klo 12.06
tekijältä Gunslinger ☢

Changed a lot of textures around the map, trying to add more variety to areas.

Päivitys: 25.2. klo 1.23
tekijältä Gunslinger ☢

adjustments correlating to map content changes.

Päivitys: 20.2. klo 15.16
tekijältä Gunslinger ☢

Hotfix

Päivitys: 20.2. klo 11.10
tekijältä Gunslinger ☢

removed map specific materials, moved them to the new map content addon pack.

Päivitys: 17.2. klo 16.21
tekijältä Gunslinger ☢

Overhauled map water to use HL1 styled water and minor fixes to brushes.

Päivitys: 13.2. klo 19.11
tekijältä Gunslinger ☢

Lua update to make the lua hammer entities not check gamemode, will still check map though so the ents wont load on maps that cannot make use of them anyway.

Päivitys: 12.2. klo 16.40
tekijältä Gunslinger ☢

Hotfix

Päivitys: 12.2. klo 5.59
tekijältä Gunslinger ☢

More technical improvements, more than i can remember, added scanners to Area 3, and more.

(i actually also hit the areaportal limit)