RimWorld
Food Texture Variety Core
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Update: 17 feb om 13:11

Performance improvement plus a fix to not rotate some textures.

Update: 28 jan om 19:07

Improved strict mode to only use textures with an exact match between ingredients.

Update: 14 jan om 17:21

Support for FlavorText!

Searches first for an exact match on the label (ex: plum preserves) and then for a match on the type of food it is (ex: a generic version of braised meat)

No ingredient searching is done, as it's kind of confusing.

Update: 4 jan om 13:48

Now supports Vanilla Expanded Fishing.

Update: 22 dec 2024 om 9:34

Options now defaults to using ingredient searching instead of fully randomized textures.

Added a new option to use a generic meal texture fallback for when an ingredient match isn't found.

Update: 21 dec 2024 om 20:55

Fixed a bug where the ingredient search wouldn't get all the meals with a matching ingredient.

Added an experimental strict mode that filters out meals with missing ingredients. It doesn't work for extra ingredients though, hence why it's still experimental.

Update: 9 dec 2024 om 15:07

Better support for ingredients, now handles ingredients with spaces in the name by splitting and checking both parts.

Update: 15 nov 2024 om 20:37

Forgot to put the try/catch block back in after I was done testing.

Update: 15 nov 2024 om 19:38

Added support for vegetable/carnivore meals.

Update: 8 nov 2024 om 11:56

Turns out the mystery mod was my own! The beer module! It's fixed now.