Company of Heroes 2

Company of Heroes 2

More Interesting COH2 Ver 1.6.1
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Opdatering: 3. nov. 2024 kl. 4:25

Ver 1.3.3 update log:

Fixed - British "3-inch Mortar Emplacement" will still perform normal attacks during the use of the Barrage ability

Adjustment - Wehrmacht "Supply Drop Zone" cooldown adjusted from none to 180s
Adjustment - Wehrmacht "Concrete Bunker" 60 ammunition cost changed to 30 fuel cost
Adjustment - US “M8A1 HMC” shell AoE damage is now consistent with other 75mm howitzers
Adjustment - US “M4 Sherman Calliope” rockets close range AoE damage increased to regluar levels
Adjustment - Oberkommando West "Sturmtiger" no longer has a limit on the number of deployments
Adjustment - British "Raid Section" "Vickers-K Light Machine Gun" upgrade requirements changed from weapon rack upgrade to platoon headquarters upgrade
Adjustment - British "3-inch Mortar Emplacement" "M2 107mm Mortar" upgrade adjusted from no time consumption to 30s time consumption
Adjustment - British "Allied Supply Drop" cooldown adjusted from none to 180s
Adjustment - British "Churchill AVRE" no longer has a limit on the number of deployments

Enhancement - Wehrmacht "Concrete Bunker" manpower cost reduced by 240
Enhancement - The British's "Scoped Rifle" upgrades the rifle's accuracy by 10% and increases the range by 5.
Enhancement - When the British's "Infantry Section" reaches Veteran 1 and is stationed in a building, it gains a 25% reduction in damage received, a 25% reduction in weapon cooldown time, and a 5% increase in range.
Enhancement - When the British's "Infantry Section" reaches Veteran 3 and is stationed in a building, it gains an additional 25% reduction in damage received, a 50% reduction in weapon cooldown time, and a 5% increase in range.
Enhancement - The British's "Vickers Heavy Machine Gun" reaches Veteran 1 and is stationed in a building, adding a 25% reduction in damage received.
Enhancement - The British's "Vickers Heavy Machine Gun" reaches Veteran 3 and is stationed in a building, adding a 25% reduction in damage received.
Enhancement - The British's "Sandbag" emplacement construction time is reduced by 30s.
Enhancement - The health of the "Trench" emplacement is increased by 25%.
Enhancement - The armor of the "Trench" emplacement is increased by 30%.

Weakened - The suppression power of the Soviet "M1910 Heavy Machine Gun" is reduced by 10%
Weakened - The suppression power of the East German "MG-42 Heavy Machine Gun" is reduced by 10%
Weakened - The suppression power of the West German "MG-34 Heavy Machine Gun" is reduced by 10%
Weakened - The range of the "Heavy Mortar Barrage" ability of the British "3-inch Mortar Emplacement" is reduced by 30
Weakened - The cooldown time of the "Mortar Barrage" and "Heavy Mortar Barrage" abilitys of the British "3-inch Mortar Emplacement" is increased by 40s
Weakened - The cooldown time of the "Creeping Smoke Barrage" ability of the British "3-inch Mortar Emplacement" is increased by 5s
Weakened - The reload time of the normal attack of the British "3-inch Mortar Emplacement" is increased by 4s
Weakened - The normal attack reload time of the British "3-inch Mortar Emplacement" after the "M2 107mm Mortar" upgrade is increased by 8s
Weakened - The hit size of the British "Royal Engineer" and "Royal Recycling Engineer" is the same as that of engineers from other factions.
Weakened - The accuracy of the British "Lee Enfield Rifle" is adjusted to be the same as the "Mosin Nagant Rifle".
Weakened - The suppression power of the British "Vickers Heavy Machine Gun" is reduced by 10%.
Weakened - The manpower cost of "Trenche" emplacements is increased by 75

Opdatering: 2. nov. 2024 kl. 10:41

Ver 1.3.2 Update Log:

New content - The upgrade of the "Hammer" in the British three-level building will grant the "Light Gammon Bomb" ability to the "Royal Engineer" and "Royal Recovery Engineer"

Fixed - The debuff given to enemies by the Soviet "Fear Propaganda Artillery" ability is not about reducing the accuracy of their weapons, but about reducing the probability of them being hit
Fix - The issue of the British "Mortar Position" being unable to use barrage ability after upgrading to the "M2 107mm Mortar"

Adjustment - The name of the British unit "Commando" has been changed to "Assault Commando"

Enhancement - The propaganda effect of the Soviet "Fear Propaganda Artillery" ability is no longer ineffective, and the debuff time against enemies is increased by 5 seconds, and the suppression time against enemies is increased by 1 second
Enhancement - The propaganda effect of the Soviet "Fear Propaganda Artillery" ability has a debuff effect on elite infantry and officers ( but there will still be no retreat due to propaganda )
Enhancement - British troops' Assault Commando 'and' Penetration Commando 'acquire the ability of' Throwing HEAT Grenade '

Weakening - The size of the British "Infiltration Commandos" squad has been reduced by 1 person
Weakening - The range gain of the upgraded "Mortar Improve Ammunition" of the British "3-inch Mortar Emplacement" has been reduced by 15%

Overall adjustment - all factions' manpower income per minute increased by 12

Opdatering: 28. okt. 2024 kl. 21:32

Ver 1.3.1 update log:

Fixed - The US military's "M1 75mm Pack Howitzer" needs to wait a long time before firing when using the barrage skill

Opdatering: 28. okt. 2024 kl. 3:03

Ver 1.3.0 update log:

New content - British "Assault Officer" gains the "Typhoon Strafing Run" ability
New content - British "Raid Section" ability "Throw Molotov Cocktails" has been changed to "Molotov Cocktail Assault", which causes each member of the team to throw a Molotov cocktail

Fixed - The US "Sherman Medium Tank" ability of loading high-explosive bombs did not take effect
Fixed - British "Raid Section" camouflage ability not working

Adjustment - British "Royal Engineers" and "Royal Recycling Engineers" can build resource cache

Enhancement - British "Royal Recycling Engineers" reduce manpower cost by 30
Enhancement - British "Infantry Section" reduces manpower cost by 10
Enhancement - British "Assault Officer" reduces hit accuracy by 20% at Experience 2
Enhancement - British "Raid Section" will enjoy the same additional benefit in covers as "Infantry Section" after the "Bolster Infantry Squad" upgrade
Enhancement - British "Tank Hunter Section" will enjoy the same additional benefit in covers as "Infantry Section" after the "Bolster Infantry Squad" upgrade
Enhancement - British "Raid Section" now have a "Scoped Rifle" upgrade
Enhancement - British "Scoped Rifle" upgrade rifles will no longer have an accuracy penalty or a damage penalty when shooting at enemies behind cover
Enhancement - British "Scoped Rifle" upgrade increases shooting accuracy by 15%
Enhancement - British "Heavy Engineer" upgrade repair speed bonus increased by 100%

Opdatering: 28. okt. 2024 kl. 1:41

Version 1.2.2 changed to version 1.3.0

Opdatering: 27. okt. 2024 kl. 5:28

Ver 1.2.1 update log:

New content - British "Assault Officer" gains "Smoke Bombs" ability

Fixed - Soviet "M-42 45MM Anti-Tank Gun" ambush bonus can be infinitely stacked
Fixed - Wehrmacht "Fragmentation Bomb" ability cannot throw fragmentation bombs
Fixed - British "Increase Squad Size" upgrade takes effect on "Royal Recycling Engineers"

Adjustment - British "Assault Officer" accuracy and reload bonus only take effect on "Infantry Squad" without cover
Adjustment - British "Centaur Anti-Aircraft Tank" vanilla anti-aircraft mode ability added to the MOD
Adjustment - All area strike abilitys will not be able to attack units in the command area

Enhancement - Wehrmacht "Stuka Close Air Support" ability adds a Stuka dive bomber
Enhancement - Wehrmacht "Incendiary Bombing" ability reduces ammunition cost by 100
Enhancement - Soviet "T-34/85" increases range by 5 after reaching veterancy level 3

Enhancement - The British "M3 Half-track"'s "Deploy Vickers-K Light Machine Gun" ability reduces the cost of ammunition by 15
Enhancement - The British "Comet Medium Tank" increases the range by 5 after reaching Experience 1, and increases the range by 5 after Experience 3
Enhancement - The British "Increase Squad Size" upgrade reduces the manpower cost of all infantry by 20%

Weakened - The Soviet "M-42 45MM Anti-Tank Gun" increases the manpower cost by 40
Weakened - The Wehrmacht "Panzer Grenadiers" Panzerschreck upgrade increases the cost of ammunition by 30
Weakened - The Wehrmacht "Stuka Dive Bomber" 37MM automatic cannon has a 60% reduction in penetration at medium and long distances (it can still penetrate the frontal armor of regular medium tanks at long distances with a high probability)
Weakened - The Wehrmacht "Stuka Close Air Support" aircraft will only enter from its own direction
Weakened - The British "Universal Carrier" Vickers-K machine gun upgrade increases the cost of ammunition by 35
Weakened - Increased command point requirements for almost all air force abilitys

AI enhancements - Expert AI's fuel bonus increased from 30% back to 60%, just like the vanilla game

Opdatering: 25. okt. 2024 kl. 7:04

Ver 1.2.0 update log:

New content - The US "M3 Half-track" gets the "Half-track Repair Package" upgrade
New content - All half-tracks get the "Repair Station" ability. After the "Half-track Repair Package" is upgraded, this ability must be enabled before regional repairs can be performed
New content - All engineers have gained the "Put Away Minesweeper" and "Deploy Minesweeper" abilitys

Fixed - The Soviet "ISU-152 Tank Destroyer" can't use the artillery ability
Fixed - The Soviet "ISU-152 Tank Destroyer" can't use the artillery ability after upgrading the roof machine gun
Fixed - The East German "Brummbär Assault Gun" can't use the artillery ability after upgrading the roof machine gun
Fixed - The West German second-level building "Advanced Medical Supply" does not take effect after upgrading
Fixed - The British "Sherman Tank" can't use the tulip rocket shooting ability after upgrading the roof machine gun

Adjustment - The Soviet "ISU-152 Tank Destroyer" increases its range by 5 after reaching Veteran 1, and the range bonus at Veteran 3 decreases by 5
Adjustment - The Soviet "IS-2 Heavy Tank" increases its range by 5 after reaching Veteran 1, and the range bonus at Veteran 3 decreases by 5
Adjustment - The German "PUMA Armored Vehicle" increases its range by 5 after reaching Veteran 1, and the range bonus at Veteran 3 decreases by 5
Adjustment - The German "King Tiger Heavy Tank" increases its range by 5 after reaching Veteran 1, and the range bonus at Veteran 3 decreases by 5
Adjustment - The American "M3 Half-Track" no longer requires a commander
Adjustment - The British "AEC Armored Vehicle" increases its range by 5 after reaching Veteran 1, and the range bonus at Veteran 3 decreases by 5

Enhancement - The HP recovery speed of all half-track vehicles upgraded with the "Half-Track Repair Package" is increased by 100%
Enhancement - The repair speed of the East German advance team upgraded with the "Breakthrough Equipment Package" is increased by 500%
Enhancement - The US "Rear Echelon Squad" will receive a 20% reduction in manpower costs and faster reinforcements after reaching Veteran Level 3
Enhancement - The passive ability of the US "Elite Crew" increases the experience bonus of the crew by 10%
Enhancement - The passive ability of the US "Elite Crew" increases the repair speed bonus of the crew by 500%
Enhancement - The data of the West German "Assault Pioneers" STG-44 is changed to be completely consistent with other STG-44s
Enhancement - The passive aura ability of the West German "Opel Lightning Truck" increases the weapon cooldown rate by 25%, and the aura ability is changed from only effective for infantry to effective for all units, and the unit still has a 15-second bonus after leaving the range
Enhancement - The repair speed of the upgraded maintenance engineer of the West German third-level "Maintenance Engineer" is increased by 100%

Opdatering: 24. okt. 2024 kl. 9:27

Ver 1.1.1 update log:

New content - The four US buildings have been upgraded to "US Tank Destroyer Force Secondment". The M10 "Wolverine" and M36 "Jackson" need this upgrade before they can be deployed

Fixed - The "Tank Hunter Package" of the Soviet Shtrafniki cannot use the "Throw Anti-Vehicle Satchel Charge" ability after upgrading
Fixed - A major will appear after the US Army's "Heavy Armored Force Dispatch Permit" is upgraded

Enhancement - The firing time of all Soviet Dshk-38 machine guns is increased by 1s
Enhancement - All Soviet Dshk-38 machine guns have their armor penetration increased
Enhancement - The West German "Kübelwagen" unit will increase 40 health points after reaching veterancy level 3, and will be automatically repaired after leaving the battle
Enhancement - The firing time of all US Army .50 machine guns is increased by 1s
Enhancement - All US .50 machine guns have their armor penetration increased

Opdatering: 23. okt. 2024 kl. 10:19

Ver 1.1.0 update log:

New Content - US rifle company commander's "M3 half-track" passive production ability changed to "Infantry Reserve Group" passive ability. The effect is to reduce the manpower cost of logistics and rifle squads by 15%
New Content - US mechanized company commander's "M4A3 (76) Sherman" tank unit production ability changed to "Retreat and Return Resources" ability. The effect is to retreat the designated armored unit and return the full amount of resource consumption
New Content - West Germany's second-level building gets the "Advanced Medical Supply" upgrade, which doubles the amount of blood returned by the "Medical Supply" per second
New Content - West Germany's third-level building gets the "Vehicle Observation Equipment" upgrade, which increases the field of view of all armored vehicles by 50%
New Content - West Germany's "King Tiger Heavy Tank" and "Jagdtiger Heavy Tank Destroyer" units will need to be upgraded to the "Last Armored Battalion of the Reich" before they can be produced
New Content - The British Army's anvil upgrade will allow medium and heavy tanks to get the "Vickers K Top Machine Gun" upgrade
New Content - The British Army's "Raid Section" ability has been re-added to the game. This unit has a 25% faster capture speed and camouflage ability, and white phosphorus grenades and anti-tank grenades make it suitable for assault operations in any occasion


Fixed - The ambush bonus of the Soviet T-70 light tank can be stacked infinitely
Fixed - The ambush bonus of the Soviet M-42 anti-tank gun can be stacked infinitely
Fixed - The Soviet "Conscript Tank Hunter Equipment Pack" can still upgrade the PPSh after upgrading
Fixed - The US regular infantry can't get the second M1919A6 light machine gun
Fixed - The "Firing Position" ability shortcut key of the US rifle squad conflicts with the grenade shortcut key
Fixed - The AoE radius of the US M1 75mm howitzer and other 75mm howitzers is inconsistent
Fixed - After the British second-level architecture blog unlocks the "Fox Anti-aircraft Gun Upgrade", the AEC Mk. III armored vehicles cannot be produced

Adjustment - Many original ability descriptions are changed to actual effect descriptions after MOD modification
Adjustment - Half-track vehicle repair kit upgrade is mutually exclusive with other equipment upgrades
Adjustment - Half-track vehicle repair kit upgrade will not be able to carry people
Adjustment - Soviet punitive battalion is downgraded to 6-man squad
Adjustment - The "Tank Ambush" ability of the Soviet T-70 light tank is changed to require the corresponding commander ability to use (just like the vanilla game)
Adjustment - The "Anti-tank Gun Ambush" ability of the Soviet M-42 anti-tank gun is changed to require the corresponding commander ability =To be used
Adjustment - The production cost of the West German "Anti-aircraft Artillery Fortification" building is adjusted to the normal level
Adjustment - The accuracy of all anti-tank guns is adjusted to the normal level
Adjustment - The shell dispersion of all howitzers is more inclined to be distributed forward (with a higher probability of hitting enemy armored vehicles)

Enhancement - The accuracy of the Soviet DshK-38 heavy machine gun at long and medium distances is increased by 5%
Enhancement - The manpower cost of the East German Grenadiers is reduced by 1
Enhancement - The East German Armored Grenadiers get the "Panzersherck" upgrade (just like the vanilla game)
Enhancement - The "2 x MG34 Light Machine Gun" upgrade of the East German Armored Grenadiers is changed to the "2x MG42 Light Machine Gun" upgrade
Enhancement - The health of the East German Armored Grenadiers is increased to the health of advanced infantry
Enhancement - The accuracy of the US M2HB heavy machine gun at long and medium distances is increased by 5%
Enhancement - The US M1918A2 BAR automatic rifle ammunition cost reduced by 10
Enhancement - The passive ability "Sherman Battle Group" of the US M4A3 (76) Sherman tank increases the required distance of nearby tank units by 30
Enhancement - The commander ability "Rifleman Field Defense" of the US Rifleman squad reduces the accuracy of the attack by 10% and increases the experience gained by 25%
Enhancement - The health recovery of the West German "Medical Supply Box" per second is increased by 0.64

Weakened - The "Anti-Tank Team" of the East German Base is removed
Weakened - The East German Puma unit 50mm main gun range reduced by 10
Weakened - US BAR automatic rifle reload time increased by 0.8s
Weakened - US logistics team no longer increases squad size after reaching veterancy level 3
Weakened - West German fourth-level building fuel cost increased by 50
Weakened - West German FG-42 light machine gun reload time increased by 0.8s
Weakened - West German FG-42 light machine gun upgrade ammunition cost increased by 20