Project Hospital

Project Hospital

STAFFED Huerta Memorial Hospital
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更新于:2024 年 10 月 21 日 上午 11:30
作者:ModerNertum

v1.0 upload (re-upload)
Patch Notes
First version re-upload.

更新于:2024 年 10 月 21 日 上午 9:11
作者:ModerNertum

v2.0 upload (re-upload)
Patch Notes
Bug Fixes:
-Fixed a bug with the street pharmacy causing some patients to be able to access the restricted area meant only for staff to grab medication from (the medication cabinet behind the staff counter).
-Fixed a bug with a room that was not assigned as any room so it was the lowest in the janitors priority pool.
-Fixed several bugs related to janitors prioritizing rooms (added janitors to specific departments that needed room prioritizing, those that had no rooms assigned, none were hired but simply moved around departments and given priority assigments for rooms that needed them).
-Improved pharmacies overall efficiencies.
QoL inprovements:
-More staff custom names added.
-Staff re-assigment within the departments.
-Icreased number of labs to improve test samples speed and reduce critical overload.
-New DID specfic labs to ease off the general labs for other departments.
-Added more decoration detailing.
-Some room restrictions were changed/updated to staff only to prevent patients from walking there. Other room restrictions were updated for realism purposes.
Known issues:
-Pharmacies can not handle a full wave of released patients (workaround: release them in small waves and wait a while until they get the medicine they need to prevent losing money because the pharmacy gets too small. Release by department is what I recommend). I am still actively working on a fix for this issue. It might come in v.3.0 or later (I can not give you a precise ETA on this unfortunately).

更新于:2024 年 10 月 21 日 上午 9:10
作者:ModerNertum

v1.0 upload (re-upload)
Patch Notes
First version re-upload.

更新于:2024 年 10 月 21 日 上午 9:07
作者:ModerNertum

v2.0 upload (description update)
Patch Notes
Bug Fixes:
-Fixed a bug with the street pharmacy causing some patients to be able to access the restricted area meant only for staff to grab medication from (the medication cabinet behind the staff counter).
-Fixed a bug with a room that was not assigned as any room so it was the lowest in the janitors priority pool.
-Fixed several bugs related to janitors prioritizing rooms (added janitors to specific departments that needed room prioritizing, those that had no rooms assigned, none were hired but simply moved around departments and given priority assigments for rooms that needed them).
-Improved pharmacies overall efficiencies.
QoL inprovements:
-More staff custom names added.
-Staff re-assigment within the departments.
-Icreased number of labs to improve test samples speed and reduce critical overload.
-New DID specfic labs to ease off the general labs for other departments.
-Added more decoration detailing.
-Some room restrictions were changed/updated to staff only to prevent patients from walking there. Other room restrictions were updated for realism purposes.
Known issues:
-Pharmacies can not handle a full wave of released patients (workaround: release them in small waves and wait a while until they get the medicine they need to prevent losing money because the pharmacy gets too small. Release by department is what I recommend). I am still actively working on a fix for this issue. It might come in v.3.0 or later (I can not give you a precise ETA on this unfortunately).

更新于:2024 年 10 月 16 日 上午 4:06
作者:ModerNertum

v1.0 upload (description update)
Patch Notes
First version upload.