tModLoader

tModLoader

Turtle's L'il Dragon Race
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更新于:1 月 18 日 下午 5:32
作者:Turtleren

Version 3.9.7
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added new breath attack data fields: StaminaDrainMult, FireDelayMult

更新于:1 月 18 日 上午 2:57
作者:Turtleren

Version 3.9.6
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Removed a bunch of duplicated pedestal code.

更新于:1 月 17 日 下午 11:57
作者:Turtleren

Version 3.9.5
** New **
None

** Changes **
- Some breath descriptions have changed.
- I actually forgot to move the affinity gem descriptions in 3.9.3 so I did that now.
My mind is a mess from all that refactoring x.x

** Fixes **
None

** Code/Internal **
None

更新于:1 月 17 日 下午 11:37
作者:Turtleren

Version 3.9.4
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Cleaned project to remove some imports that weren't needed.

更新于:1 月 17 日 下午 11:35
作者:Turtleren

Version 3.9.3 sees a major overhaul to how the breath system works under the hood, and should pave the way for other mods adding their own breath types.
** New **
None

** Changes **
- Affinity descriptions have moved! The affinity description for each gem is now contained in the relevant Breath Gem, rather than all of that info being junked on the Affinity Gem's description.
This system is more flexible in case I decide to add future breath types!

** Fixes **
None

** Code/Internal **
- Shifted hasBreathAffinity and dragonBreathTypeIndex syncing out of SyncPlayer and into a new packet type that only sync when needed, to reduce network load.
- DragonPlayer.dragonBreathTypeIndex is now a string instead of an integer.
- Changed some typeof(class).Name to nameof(class)
- Backwards compatibility for old saves so they convert to the new breath type.
- Breath bar UI now pulls asset strings from breath types rather than a single spritesheet- improves ability to be extended by other mods.

Please note that breath types have changed considerably under the hood. Overall, you should notice no functional changes in this update. If you do, it's a bug.
If you notice any multiplayer issues, or you lose your breath type on existing characters after this update, please let me know.

更新于:1 月 17 日 下午 6:59
作者:Turtleren

Version 3.9.2
** New **
None

** Changes **
- Linked Turtle's L'il Race Pack in the workshop mod description.

** Fixes **
None

** Code/Internal **
None

更新于:1 月 16 日 下午 10:38
作者:Turtleren

Version 3.9.1
** New **
None

** Changes **
- Updated the granite statue sprite for the L'il Dragon.

** Fixes **
None

** Code/Internal **
None

更新于:1 月 16 日 下午 9:48
作者:Turtleren

Version 3.9.0
** New **
- Added a new item type: Stone Claws! These are consumable items that attempt to change how your character looks while petrified. Not all races support all material types! More support may be added in time.
Craft the Stone Claws at a workbench with 10 of the respective item. Currently there are Stone, Granite, Marble, Ice and Gold versions. Note - gold version requires Gold Ore.

- Added pedestal variants for the new statue material types.
I probably won't be adding placeable versions of all the new material types simply because it'd be over like, 400 different items and tiles combined if you also consider this is going to be supported for the B'ig Dragon soon as well (and maybe other races).

- Added the 'Focused Pendant of Stone (Hidden)'. This is functionally identical to the Focused Pendant of Stone, but has no visual on the character's sprite.
Great if you want to dye your character's statue, but don't want to have a pendant hanging around your neck all the time!

** Changes **
- Updated description to mention new content.
- Added Dev. to special thanks for the statue and pedestal variant sprites!

** Fixes **
- Fixed double spaces in the 'Rescue Giveup Key' keybind string.
- Fixed the Focused Pendant of Stone (and the solar/lunar ones) not applying its dye to your statue unless the item was also activated. The intent is for pendants of stone to always dye the player's statue if the item is also dyed.

** Code/Internal **
None

更新于:1 月 16 日 下午 2:48
作者:Turtleren

Version 3.8.27
** New **
None

** Changes **
None

** Fixes **
- Removed a line that was attempting to disable particles when taking damage.

** Code/Internal **
None

更新于:1 月 16 日 上午 5:30
作者:Turtleren

Version 3.8.26
** New **
None

** Changes **
None

** Fixes **
- Whoops! Removed some debugging lines when the player gets hurt.

** Code/Internal **
None