Left 4 Dead 2
Nightmare Essentials
Mostrando 31-40 de 101 aportaciones
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Actualización: 5 MAY a las 10:09
por yoru

Doors are useful now, & will take much longer for hordes & specials to break them.
Tank punches/swings are faster and slightly heavier.

Actualización: 5 MAY a las 1:38
por yoru

revolver now fires 5 rounds

Actualización: 4 MAY a las 13:09
por yoru

Actually screw this, all deploys reverted back to 0.10s
it's fucking disgusting how slow the animations are.

Actualización: 4 MAY a las 12:57
por yoru

Glocks buffed (70-90).
Charger HP debuffed (4.5k - 3.2k)
All weapon deploys are now 0.40s.

Other small tweaks.

Actualización: 4 MAY a las 8:31
por yoru

pistol deploy duration increased to 0.40 to prevent shooting gascans when throwing them.
Tank HP on normal/versus hp tweak, game instructor is now forced off.

Actualización: 4 MAY a las 6:22
por yoru

car alarm distance trigger now makes sense

Actualización: 4 MAY a las 5:55
por yoru

trojan, yes another one and another one another one another one another one

Actualización: 4 MAY a las 3:46
por yoru

Glock nerf (90-75)
Smoker pull speed tweak (125-400).
Tank VS rage loss meter retard mechanic removed.

Actualización: 4 MAY a las 2:25
por yoru

Making massive changes to make npack playable in vs mode and other mutations, gamemodes.
The general tweak atm is tank health, on normal he's locked at 50k, expert is now 80k.
All mutations n other shitmodes should no longer crash or have any issues.

Actualización: 29 ABR a las 8:38
por yoru

m16 is mag reduced to 20 rounds, all assault rifles have +1 round.