Left 4 Dead 2

Left 4 Dead 2

Nightmare Essentials
Showing 31-40 of 101 entries
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Update: May 5 @ 10:09am
by yoru

Doors are useful now, & will take much longer for hordes & specials to break them.
Tank punches/swings are faster and slightly heavier.

Update: May 5 @ 1:38am
by yoru

revolver now fires 5 rounds

Update: May 4 @ 1:09pm
by yoru

Actually screw this, all deploys reverted back to 0.10s
it's fucking disgusting how slow the animations are.

Update: May 4 @ 12:57pm
by yoru

Glocks buffed (70-90).
Charger HP debuffed (4.5k - 3.2k)
All weapon deploys are now 0.40s.

Other small tweaks.

Update: May 4 @ 8:31am
by yoru

pistol deploy duration increased to 0.40 to prevent shooting gascans when throwing them.
Tank HP on normal/versus hp tweak, game instructor is now forced off.

Update: May 4 @ 6:22am
by yoru

car alarm distance trigger now makes sense

Update: May 4 @ 5:55am
by yoru

trojan, yes another one and another one another one another one another one

Update: May 4 @ 3:46am
by yoru

Glock nerf (90-75)
Smoker pull speed tweak (125-400).
Tank VS rage loss meter retard mechanic removed.

Update: May 4 @ 2:25am
by yoru

Making massive changes to make npack playable in vs mode and other mutations, gamemodes.
The general tweak atm is tank health, on normal he's locked at 50k, expert is now 80k.
All mutations n other shitmodes should no longer crash or have any issues.

Update: Apr 29 @ 8:38am
by yoru

m16 is mag reduced to 20 rounds, all assault rifles have +1 round.