Left 4 Dead 2

Left 4 Dead 2

532 个评价
Nightmare Essentials
   
奖励
收藏
已收藏
取消收藏
Infected: Special Infected
Game Modes: Single Player, Realism
Items: Other
文件大小
发表于
更新日期
15.905 MB
2024 年 10 月 11 日 下午 7:42
12 月 6 日 上午 4:31
107 项改动说明 ( 查看 )

订阅以下载
Nightmare Essentials

在 yoru 的 3 个合集中
NIGHTMARE
189 件物品
CHRISTMARE
183 件物品
Eveningmare [Versus]
161 件物品
描述
This is not meant to be used as standalone, this is for N-pack only.
It is encouraged to quickswitch weapons, because it's fun.

You can one shot almost everything.
But you go down just as fast.
You are a glass cannon.

My own scripts are largely basic cvars, gamemode edits, & overall balance.
This changes or improves upon some existing scripts, combines or tweaks them.
I'm disgusted by vanilla's artificial difficulty that turns enemies into bullet sponges.

L4D2's meta is always shotguns & melee, my mod changes that and spices things up.
All weapons & items are now viable, each gun & item serves its own distinct purpose.

The overall changes are;

- Witch & tank hp, ai, dmg, speed.
- Weapon magazines, dps, recoil.
- Minigun, and explosion damage.
- Friendly fire, reserve ammo, etc.

Movement with different tier weapons affects your run speed, it's balanced around damage.

Enfield (Scout) has a chance to replace a tier 1 shotgun at the start.
Pipe bombs function as frag grenades, they have a very short fuse.
Chrome is accurate but less powerful, pumpshot is the polar opposite.
The witch serves as a penalty for rushers, you must always group up.
On casual difficulty friendly fire is disabled, and witches cannot instakill.

Tanks are very weak to explosions, look for pipe bombs or propanes.
Tank HP is difficulty based, take a look at the gun damage values.

Casual - 40.000k
Remedial - 60.000k
Aggressive - 70.000k
Nightmare - 80.000k

Credits;

Chimi for reload mechanics, fixing scripts and helping make my own slop.
Pipe bomb explosion damage made by Nescius, makes explosions useful.
Realistic damage with friendly fire vscript lazily used as a base for guns.
CHAOS for the short beta inspired pipe bomb fuse, can't live without it.
Tank Enabler made by RF, a very simple boss prohibit disabler, not much.
Weapon Weight Script has been tweaked to replace tactical movement.
Survivor Defib Ragdolls taken and adjusted to use unsafe positions by default.
Dynamic Light, molotov glow radius increased, pipe glow off, optimization.

Special tanks to Rayne and Uni for actual feedback & various help.