Call to Arms

Call to Arms

Call to Arms - GOHMastered Edition
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更新于:2024 年 11 月 24 日 上午 9:55

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v.0.9.5 Hotfix
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- fixed crash regarding M142 panel texture

更新于:2024 年 11 月 19 日 上午 1:24

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v.0.9.5
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New Content
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adds:
- M60A3 for USA
- added vehicles from WarFighter
-- BMP-1AM for GRM
-- Leopard 2A7+ for UAF
-- Oshkosh MATV with shielded manned turret for UAF and USA
-- T-55A for Rebel
- added vehicles from UFO
-- AMX-10P for UAF
-- AMX-30SA for UAF
-- AMX-56 Leclerc for UAF
-- BMD-1 for Rebel and Russia
-- BMD-1P for Rebel (editor only) and Russia
-- BMD-2 for Russia
-- BMPT-72 for Russia (editor only)
-- Gepard for German
-- Leopard 1A5 for German
-- M2A2 Bradley for UAF
-- M163 VADS for UAF
-- M551A1 Sheridan for USA
-- Spähpanzer Luchs for German
-- TPz 1 Fuchs for German
-- TPz 1 Fuchs (MILAN) for German

Fix
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- added new ammo to the resupply list
- fixed UAF M1A2S Abrams x and xx model crash

Balance
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- increased resupply cost for 122mm 9M22U from 5 to 25 point
- renamed Leopard 2A5 to Leopard 2A6 and changed the gun to use 120mm Rh120 L55

Graphic and Sound
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- adjusted explosion sound setting so they play accross all distance
- improved M1A2S Abrams texture
- removed detail13 from LAV-AD
- removed slat armor from LAV-AD

更新于:2024 年 10 月 17 日 下午 2:35

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v.0.9.4
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Fix
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- fixed AKS-74U shoot sound not playing
- fixed GRM Humvee engine sound not defined

Balance
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- added M1A2 Abrams 2 top MG with TUSK armor for USA
- removed M1A2 Abrams with only one top MG, replaced with 2 top MG as standard for USA

New Content
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- added Hyena 80 with BTR-80 turret for Rebel (basic model by WarFighter)
- added Hyena with BMP-1 turret for Rebel (basic model by WarFighter)
- added Hyena Tyazhelyy with BTR-T turret for Rebel (basic model by WarFighter)
- added M1A2S for UAF (original Call to Arms model improved by WarFighter, re-texture by myself)
- added M113 for UAF (model from Men of War: Assault Squad 2 - Cold War, re-texture by myself)
- added T-34-85M for Rebel (model and texture from War Thunder, ported by Little Beta for Men of War: Assault Squad 2

Graphic and Sound
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- new ARX-160 shoot SFX from Squad
- new ZU-23 reload sound from Squad

更新于:2024 年 10 月 13 日 下午 4:21

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v.0.9.3
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Fix
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- added WarFighter unit to bot purchase list
- fixed USA M1151 Humvee M134 unlocked by default on conquest

Balance
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- changed Rebel Hyena-82 crew from Rebel Armor Crew to Rebel Separatist
- decreased GRM and Rebel PT-76 CP from 12 to 9
- decreased GRM T-55A CP from 11 to 10
- decreased GRM Technical LMG cost from 90 to 50
- decreased GRM Technical LMG CP from 6.5 to 2
- decreased GRM Technical HMG cost from 165 to 125
- decreased GRM Technical HMG CP from 6.5 to 2
- decreased GRM Technical ZPU cost from 390 to 350
- decreased GRM Technical ZPU CP from 6.5 to 2
- decreased GRM Technical BMP-1 CP from 6.5 to 4
- decreased GRM Technical S8 CP from 6.5 to 1
- decreased GRM Technical Type-63 CP from 6.5 to 5
- decreased GRM YW531A CP from 12 to 8
- decreased GRM YW531A crew from 3 to 2
- decreased Rebel Hyena-82 CP from 2.5 to 0
- decreased Rebel Hyena-82 crew from 3 to 5
- decreased Rebel Technical LMG cost from 84.5 to 44.5
- decreased Rebel Technical LMG CP from 5 to 2
- decreased Rebel Technical HMG cost from 159.5 to 119.5
- decreased Rebel Technical HMG CP from 5 to 2
- decreased Rebel Technical ATGM CP from 10 to 5
- decreased Russian T=80UM CP from 22 to 17
- increased GRM PT-76 crew from 3 to 4
- increased GRM Technical S8 crew from 3 to 5
- increased GRM, Rebel, Russia ZSU-23-4 Shilka crew from 3 to 4
- increased Rebel Hyena-82 cost from 225 to 325

更新于:2024 年 10 月 12 日 上午 11:51

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v.0.9.2 Hotfix
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- removed the template.pak from the resource folder which cause crash on activation

更新于:2024 年 10 月 12 日 上午 1:47

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v.0.9.2
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New Content
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adds:
- added Humvee with Minigun (USA)
- added vehicles from WarFighter
-- BMP-1 for GRM
-- BMP-1AM for Rebel
-- BTR-80 for Russia
-- FMTV (CROWS) along with ammo version for USA
-- LAV AD for USA
-- Leopard 2A4 for Rebel
-- Leopard 2A7 (FLW) for German
-- Hyena-82 for Rebel
-- M1A2 Abrams 2 MG for USA
-- M1A2 Abrams SEPv2 for USA
-- M1151 Humvee along with BMP-1 turret for GRM
-- PT-76 for GRM and Rebel
-- T-55A for GRM
-- T-72B for Russia
-- T-72B1 for GRM
-- T-72B3M and T-72B3M UBH for Russia
-- T-90A for GRM, Rebel, Russia
-- Technical BMP-1, S8 and Type-63 for GRM
-- Ural ZU-23 for GRM, Rebel, Russia and UAF
-- YW531A for GRM
-- Zetros (FLW) along with ammo version for German
-- ZSU-23-4 Shilka for GRM, Rebel and Russia

Balance
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changes:
- increased M1A2 Abrams SEP armor

Graphic and Sound
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changes:
- new autocannon reload SFX from Hell Let Loose
- new transparent icon for vehicles

Other
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- reworked research tree for all factions

更新于:2024 年 10 月 7 日 下午 2:41

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v.0.9.1
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Balance
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changes:
- fixed M1A2 Abrams SEP armor value to closely match the standard M1A2 Abrams instead of M1A2 Abrams TUSK

Graphic and Sound
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fixes:
- fixed crash caused by talk_low definition doesn't exist, now it has been added

Other
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- added new unit to the bot purchase list

更新于:2024 年 10 月 6 日 下午 10:38

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v.0.9
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New Content
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adds:
- added Humvee M240, M2HB, Mk19 from earlier build of Call to Arms
- added M1A2 Abrams with CROWS turret
- added M1126 Stryker M2HB with Slat armor
- added M1126 Stryker Mk19 without Slat armor
- added SPz Puma without 130mm SPIKE-LR
- added weapons from Men of War: Assault Squad 2 (Mosin Nagant, Mosin Nagant Scoped, PPSh-41, PPSh-41 Drum Magazine)
- added weapons from Men of War: Assault Squad 2 - Cold War (AK47, M14, M16, RPD, SKS)

Balance
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changes:
- added T80UM to Russia in multiplayer and conquest
- changed SPz Puma S1 coaxial machine gun from MG3 to MG5
- decreased armored car (tracked) turn time from 10 to 8 seconds
- decreased tank turn time from 10 to 8 seconds
- increased Browning M2HB CROWS ammunition from 100 to 400
- increased Browning M2HB CROWS reload time from 8 to 30 seconds
- increased armored car (tracked) vehicle class turn radius from 2 to 8
- increased armored car (wheeled) vehicle class turn radius from 2.5 to 7.5
- increased car vehicle class turn radius from 3 to 6
- increased M1126 Stryker Slat armor thickness
- increased tank vehicle class turn radius from 2 to 8
- increased tracks component hitpoint (light from 100 to 200)(medium from 300 to 600)(heavy from 500 to 1000)
- increased maximum veterancy level from 5 to 12
- increased wheels component hitpoint (light from 150 to 300)(medium from 200 to 400)(heavy from 300 to 600)

Conquest
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changes:
- changed budget point increment from 0.25 to 0.5
- changed budget point limit from 500 to 1000
- changed budget starting point from {Start "0:50 2:55 4:60 6:65 8:70 10:75"} to {Start "0:60 2:80 4:100 6:120 8:150 10:180"}
- changed global max cp from 500 to 1000
- changed stage cp from 50 (stage 1) 75 (stage 2) 100 (stage 3) 125 (stage 4) 150 (stage 5) to 60 (stage 1) 100 (stage 2) 140 (stage 3) 200 (stage 4) 300 (stage 5)

Graphic and Sound
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adds:
- added breathing SFX for soldier running animation
- added gear SFX for soldier walking/running animation
- added M240B without M145 Elcan
- added SFX for grenade hit ground
- added SFX for small arms weapon bullet casing hit ground
- added SFX for small arms weapon hit ground
- added SFX for soldier boarding vehicle
- added SFX for soldier crouch to stand animation
- added SFX for soldier crushed by vehicle
- added SFX for soldier healing
- added SFX for soldier picking up item
- added SFX for soldier prone to stand animation
- added SFX for soldier repairing
- added SFX for soldier resupplying
- added SFX for soldier stand to crouch animation
- added SFX for soldier stand to prone animation
- added SFX for soldier veterancy level up
- added SFX for soldier weapon draw
- added SFX for vehicle door animation
- added SFX for vehicle hatch animation
- added voice SFX for Germany, Russia, USA from Gates of Hell
- added voice SFX for GRM and UAF from Call of Duty 4: Modern Warfare
- added voice SFX for Rebel from Men of War, Men of War: Red Tide, Men of War: Vietnam

changes:
- expanded SFX and VFX for actor and object interaction, destruction and explosion ported from Gates of Hell
- expanded SFX and VFX for dust, explosion, impact, muzzle flash and smoke ported from Gates of Hell
- expanded SFX and VFX for vehicle damage ported from Gates of Hell
- new infantry animation ported from Gates of Hell
- new SFX for soldier walking/running/swimming animation
- new SFX for small arms weapon firing
- new SFX for small arms weapon reloading
- new SFX for vehicle engine
- new SFX for vehicle tracks/wheels
- new SFX for vehicle turret
- new SFX for vehicle weapon firing
- new SFX for vehicle weapon reloading
- weapon model for MATV M240 now use M240B without M145 Elcan

Other
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- expanded localization for breeds and entities (English)
- reorganized localization files (English)