Space Engineers

Space Engineers

Rocinante Mk IV
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更新于:7 月 9 日 下午 2:17
作者:Yoghurt

Added 3 H2 Tanks. They fit thanks to Fieldworks new tank with different connection ports.
Added 4 ventral thrusters. Can fly horizontally on any planet. Can also now dodge many heavy projectiles from as close as 400m.
Added 2 Small Inset Connectors. In cargo Bay and ventral side.
Parked a Recon Drone in Cargo Bay.
Updated Lighting.
Removed 1 O2 Tank.
Created 2 more airtight compartments: Crew Quarters and Engineering.
Created more space in the galley far corner. For gym and exercise activities.
Added 2 Refill stations. 1 in CIC, 1 in Galley.
Galley improved.
Renamed Gravity Generator to Thrust Gravity Stabilizer to maintain lore friendliness.
Moved things around in Engineering to be more space efficient.
Added Broadcast Controller. Warns when PDC ammo is low, when enemy nearby, when enemy locks.


Recon Drone:
Added an Enemy detecting sensor. Can detect enemies through walls in boarding actions.
Updated hotbar.
Added 1 extra frontal camera as backup.

更新于:3 月 8 日 下午 1:35
作者:Yoghurt

Changed some camera positions
Minor fixes

更新于:2 月 9 日 上午 10:12
作者:Yoghurt

Added bug workaround for bug caused by first bug workaround. Now everything seems to work. Swapping projections does not cause bugs anymore.

更新于:2 月 8 日 上午 9:17
作者:Yoghurt

更新于:2 月 8 日 上午 6:17
作者:Yoghurt

Added a workaround for bug which caused ventral torpedo projection to be on despite projector being off. It could cause both projections to be welded at the same time, and summon clang.

更新于:2 月 8 日 上午 3:49
作者:Yoghurt

Tweaked toolbars and sound blocks

更新于:2 月 3 日 上午 9:58
作者:Yoghurt

Added weapon to ai block of recon drone.
Added backward thrust toggle hotkey to Recon Drone toolbar

更新于:2 月 3 日 上午 6:49
作者:Yoghurt

Fixed one half hidden armor block in nose that was wrong on one side

更新于:2 月 3 日 上午 6:25
作者:Yoghurt

thumbnail

更新于:2 月 2 日 上午 9:55
作者:Yoghurt

Added Inset Connector
Moved 1 H2O2 Gen to different location
Added Magnetic Plate
Doubled Backward Thrust
Added Parachute Hatch to nose
Added Searchlight
Updated Paint Job and skin
Improved shape of nose, closer to original, and better looking angles. Ship now 2,5m shorter and ~30 tons lighter.
Redesigned Torpedoes. Reduced number of conveyors by 1 and added support for manual torpedo guidance. This allows you to escort unarmed vessels carrying high level diplomatic targets in immediate threat. It can also allow you to print out multiple torpedoes and then launch them all in a big wave with the remote fire feature, for a deadlier and harder to defend against alpha strike.
Redesigned ship computer, all blocks now accessible/visible, but you still need to grind down a wall to get to it.
Gyros swapped for 2 Prototech Gyros. If building in survival, and you don't have any, replace with normal ones and maybe place some more at bottom of ship.
2 Batteries swapped for 1 Prototech Battery.
Added optional correctly oriented flight seat.
Added some optional small grid Prototech Batteries and Jump drive to show the potential place they fit.
Added labels to hotkeys.
Made it easier to enter torpedo tubes from maintenance duct. Now you can easily fit through. If you need to look up whilst in the tube it is best to hold alt while looking, so your body doesn't reorient itself and cause collisions.
Replace large Ore Detector with small one.