Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
Mostrando 31-40 de 94 aportaciones
< 1  2  3  4  5  6 ... 10 >
Actualización: 5 AGO a las 10:30

- Updated Elite AI script

Actualización: 5 AGO a las 7:53

- Updated bots' guarding behavior: bots now account for line of sight when targeting enemies outside of chase range (it may get inconsistent at times)

Actualización: 5 AGO a las 5:10

- Updated Elite AI script

Actualización: 1 AGO a las 10:43

- Performance optimization changes

Actualización: 31 JUL a las 9:44

- Updated Elite AI script

Actualización: 27 JUL a las 9:42

- Updated Elite AI script

Actualización: 26 JUL a las 23:18

- Updated bots' guarding behavior: bots will now more consistently engage enemies outside of chase range with ranged weapons and retreat when outside of chase range

Actualización: 10 JUL a las 5:06

- Updated Elite AI script

Actualización: 7 JUL a las 8:16

- Updated Zeus's unique attack: instead of momentarily disabling the player's input when attacking them, he now does damage over time for about 3 seconds. This is due to a bug that causes bots to not be affected by the previous special attack
- Slightly reduced electric zombies' damage from their unique "electric" ability
- Zeus now has electric zombies' "electric" ability again

Actualización: 7 JUL a las 5:49

- Increased enemy and friendly bot behavior updater delays for optimization