Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
Mostrando 51-60 de 94 aportaciones
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Actualización: 5 ABR a las 1:53 a. m.

- Reverted bot guarding behavior back to its original state, due to bots sometimes moving away from their guard target for some reason
- Reduced bots' guard and chase range

Actualización: 31 MAR a las 8:15 a. m.

- Updated bot guarding: made the script itself separate and reduced update interval

Actualización: 30 MAR a las 2:41 a. m.

- Updated bot guarding behavior: bots will stop searching for items when they are outside of chase range
- Weapon despawning updated: makeshift weapons will no longer despawn

Actualización: 26 MAR a las 10:49 a. m.

- Fixed issue with electric traps not launching players in the proper direction
- When building electric traps, your makeshift weapon will no longer be removed, but instead it will be dropped

Actualización: 18 MAR a las 2:54 a. m.

- Updated Elite AI script
- Updated bots' guarding behavior: bots' chase range is increased to a high amount when equipped with ranged weapons, to allow them to shoot at distant targets more consistently

Actualización: 11 MAR a las 12:30 a. m.

- Updated Elite AI script

Actualización: 7 MAR a las 4:48 a. m.

- Updated Elite Bot AI script

Actualización: 3 MAR a las 10:03 a. m.

- Buffed reviving to restore 35 health instead of 30

Actualización: 3 MAR a las 9:41 a. m.

- Fixed an issue where the gun platform wouldn't spawn at all even when given the right items

Actualización: 3 MAR a las 9:00 a. m.

- Updated Elite Bot AI script
- Fixed an issue where the ending cutscene wouldn't continue
- Added another place to set up an electric trap
- Improved bots' reviving behavior: they are less likely to hesitate when reviving dead players
- Nerfed healers' healing ability cooldown and damage
- Nerfed jumpers' damage
- Some changes for performance optimizations