Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
Showing 51-60 of 94 entries
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Update: Apr 5 @ 1:53am

- Reverted bot guarding behavior back to its original state, due to bots sometimes moving away from their guard target for some reason
- Reduced bots' guard and chase range

Update: Mar 31 @ 8:15am

- Updated bot guarding: made the script itself separate and reduced update interval

Update: Mar 30 @ 2:41am

- Updated bot guarding behavior: bots will stop searching for items when they are outside of chase range
- Weapon despawning updated: makeshift weapons will no longer despawn

Update: Mar 26 @ 10:49am

- Fixed issue with electric traps not launching players in the proper direction
- When building electric traps, your makeshift weapon will no longer be removed, but instead it will be dropped

Update: Mar 18 @ 2:54am

- Updated Elite AI script
- Updated bots' guarding behavior: bots' chase range is increased to a high amount when equipped with ranged weapons, to allow them to shoot at distant targets more consistently

Update: Mar 11 @ 12:30am

- Updated Elite AI script

Update: Mar 7 @ 4:48am

- Updated Elite Bot AI script

Update: Mar 3 @ 10:03am

- Buffed reviving to restore 35 health instead of 30

Update: Mar 3 @ 9:41am

- Fixed an issue where the gun platform wouldn't spawn at all even when given the right items

Update: Mar 3 @ 9:00am

- Updated Elite Bot AI script
- Fixed an issue where the ending cutscene wouldn't continue
- Added another place to set up an electric trap
- Improved bots' reviving behavior: they are less likely to hesitate when reviving dead players
- Nerfed healers' healing ability cooldown and damage
- Nerfed jumpers' damage
- Some changes for performance optimizations