Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
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Mis à jour le : 5 avr. à 1h53

- Reverted bot guarding behavior back to its original state, due to bots sometimes moving away from their guard target for some reason
- Reduced bots' guard and chase range

Mis à jour le : 31 mars à 8h15

- Updated bot guarding: made the script itself separate and reduced update interval

Mis à jour le : 30 mars à 2h41

- Updated bot guarding behavior: bots will stop searching for items when they are outside of chase range
- Weapon despawning updated: makeshift weapons will no longer despawn

Mis à jour le : 26 mars à 10h49

- Fixed issue with electric traps not launching players in the proper direction
- When building electric traps, your makeshift weapon will no longer be removed, but instead it will be dropped

Mis à jour le : 18 mars à 2h54

- Updated Elite AI script
- Updated bots' guarding behavior: bots' chase range is increased to a high amount when equipped with ranged weapons, to allow them to shoot at distant targets more consistently

Mis à jour le : 11 mars à 0h30

- Updated Elite AI script

Mis à jour le : 7 mars à 4h48

- Updated Elite Bot AI script

Mis à jour le : 3 mars à 10h03

- Buffed reviving to restore 35 health instead of 30

Mis à jour le : 3 mars à 9h41

- Fixed an issue where the gun platform wouldn't spawn at all even when given the right items

Mis à jour le : 3 mars à 9h00

- Updated Elite Bot AI script
- Fixed an issue where the ending cutscene wouldn't continue
- Added another place to set up an electric trap
- Improved bots' reviving behavior: they are less likely to hesitate when reviving dead players
- Nerfed healers' healing ability cooldown and damage
- Nerfed jumpers' damage
- Some changes for performance optimizations