Crusader Kings III

Crusader Kings III

Belligerent Vassals
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Actualización: 21 AGO 2024 a las 5:26 p. m.
por Paucey

Tried (and failed) to add thumbnail to the mod

Actualización: 21 AGO 2024 a las 6:12 a. m.
por Paucey

Originally had a check in on_game_start to check if any prisoners existed - then I realized that it was a meaningless check because becoming a prisoner reverts any belligerent behavior, and there wouldn't be any belligerent behavior before the game starts.

Actualización: 20 AGO 2024 a las 8:02 p. m.
por Paucey

OG