Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Characters - 6.3
Zobrazuje se 21–30 z 32 položek
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Aktualizace: 7. říj. 2024 v 18.14
provedl Team SCM

3rd time is the charm

Aktualizace: 7. říj. 2024 v 17.28
provedl Team SCM

some bugs I forgot to fix

Aktualizace: 7. říj. 2024 v 16.16
provedl Team SCM

-all equipment ancillaries can now be checked on the quest tab (tell me if something is wrong)
-rechecked and all characters have now immortality tied into their inates instead of either not having it or having them in skills
-fixed nyleoth description
-also fixed some abilities that were overwriting

Aktualizace: 6. říj. 2024 v 17.48
provedl Team SCM

-mounts no longer have a 1 turn timer like all other vanila mounts
plaguefleet
-chaos lords can now become nurgle lords
-sorcerer heroes can now dedicate themselfs to nurgle with the lores of death or plague
-cults have buildings (once again)
Amon 'Chakai
-fixed cult actions not being enabled
Masque
-there where some bug reports about her porthole/model I tested it and didn't found a issue if someone finds a issue tell me it is probably a conflit somewhere
Aurelion
-now has agent actions that work and abilities related with her actions
Helgar
-now has a porthole -axe is visible in quests
Sven
-now can build the latest engineer level making it possible to recruit thunderbarges
Vorag
-in campaign his porthole no longer has skarbrand's glowing eyes
Nobber
-his items are now purple
-his weapon is now visible in quests
lord Morskittar
-got his immortality from the start instead of getting it from a skill lord
Gnawdwell
-now has immortality Valnir the reaper -new flag, also new faction color (epidimius took the stinky yellow)
Rykarth
-no longer has guts leaving his belly (no gore stump visible in front screen) Skaw -weapon now visible in quests
Brokk
-all 3 items are now visible in quests

Aktualizace: 12. zář. 2024 v 13.14
provedl Team SCM

Thanks to Mixu's help all the colonels (the wierd heroes) are now killed

Aktualizace: 29. srp. 2024 v 5.26
provedl Team SCM

5.2.2
generate 3000 locs there where missing, and have them empty if sudently some stuff appears empty and you feel like there should be something there report it

Partypus did some wizard work to the spine of sotek dwarfs flag

Tried fixing the ability bloodmad from Abrax, for 4th, maybe 5th time

Old World:
-"Valnir the reaper" wrong start in Hell Pit (Pit Bottom province). His initial province is in Norsca (Mountains of Hel province) .
-"Alrik Ranulfssond" wrong start on Fort Soll settlement (Winterteeth province). His initial province is in Black Mountains.
-"Brokk Ironpick" start inside mountain on Karak Norn settlement (South Gray Mountains province).
-Zlatlan initial hero starts far away in Grove of Thorns (Pools of Despair province).
-Orion initial hero starts far away in Great Mortis River next to The Golden Skull region (Lower River Mortis province).

Aktualizace: 25. srp. 2024 v 16.09
provedl Team SCM

fixed conflicts with Loupi's knights of morr mod

Aktualizace: 21. srp. 2024 v 9.47
provedl Team SCM

5.2 removed dwf_characters from unit_set_to_unit_junctions merged cdir_generator_unit_qualities merged main_units Dimitry's location in TOW was changed fixed portholes of navrre, Ragush, Targog, Amon and some others

Aktualizace: 17. srp. 2024 v 4.32
provedl Team SCM

Fix for ragush not spawning
Fix for abrax skill, again

Aktualizace: 16. srp. 2024 v 15.35
provedl Team SCM

Re fix of navrre eing at war with a bretonia faction
Re fix of Abrax's ability not being limited