Garry's Mod

Garry's Mod

gm_cfx_park_warfare
目前顯示第 1-2 項,共 2 項
更新:6 月 27 日 @ 上午 6:17
UEF 發表

  • Fixed the "cfx_trashcan_indoor001a.mdl" becomes invisible on certain angles because the mesh was outside of its rendering bounding box. (I found this bug when I taking cover behind it.)

This took me almost 1 hour to compile. (Was about 20 minutes, I guess Rubat changed the way VRAD works. Because I don't remember the compiler took me this long.)

Man, making a big map in Source Engine is really a big mistake.

更新:2024 年 8 月 5 日 @ 上午 7:06
UEF 發表

Alright! Months of work is done and now it's time to release this map to the public, let's see how disaster this gonna be. Lol