The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Planetarium Chance Expanded
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更新于:2024 年 11 月 11 日 下午 6:21
作者:EsauEnjoyer

Mausoleum/Gehenna 2 can now spawn planetariums without Telescope Lens.

更新于:2024 年 10 月 16 日 下午 12:42
作者:EsauEnjoyer

Swapped to listindex for checking if items have already been taken from a room.

更新于:2024 年 10 月 15 日 下午 7:06
作者:EsauEnjoyer

Added check for mirror dimension since normal and mirror dimension share room indexes.

更新于:2024 年 9 月 26 日 下午 1:30
作者:EsauEnjoyer

Fixed bug where bonus chance from skipping boss items checked the amount of treasure items taken rathen than boss items taken.

更新于:2024 年 9 月 26 日 上午 7:12
作者:EsauEnjoyer

Changed how bonus count is incremented, bonuses can now be gained from any number of boss and treasure rooms.

更新于:2024 年 8 月 23 日 下午 12:47
作者:EsauEnjoyer

Changed tookItem check from a collision check to a holding item above head check for compatibility with Choose Cycling Items - No More Glitched Crown Misses [RGON] mod since no collision check happens with it.

更新于:2024 年 8 月 9 日 上午 6:46
作者:EsauEnjoyer

Added an option for changing how much bonus chance skipping a boss item gives.

更新于:2024 年 8 月 8 日 下午 9:02
作者:EsauEnjoyer

Added default state to flat chance so that even if you don't make changes to options base chance still goes through.

更新于:2024 年 8 月 7 日 下午 6:18
作者:EsauEnjoyer

Added options for changing bonus chance from base chance to flat chance and being able to gain bonus chance from first entered untouched treasure.

更新于:2024 年 8 月 6 日 上午 3:41
作者:EsauEnjoyer

Added Curse of the Labyrinth support, each treasure and boss room gives their own +2.5%.