Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

AGONY - Overhaul
Zobrazuje se 121–130 z 288 položek
< 1 ... 11  12  13  14  15 ... 29 >
Aktualizace: 2. bře. v 22.24
provedl Ganossa

Minor Update Agony 1.1.1

Slave Economy
- raider coves now allows to gain slaves from sea raids
- added slave trader building to province capitals that converts population growth into slave growth
- removed post battle replenishment from enslave captives option
- properly reducing population in captured/sacked provinces, based on occupation decision

Aktualizace: 2. bře. v 8.22
provedl Ganossa

Aktualizace: 2. bře. v 3.47
provedl Ganossa

Major Update Agony 1.1.0

Slave Economy
- added slaves as trade resource
- slaves will be gained by choosing the enslave option in the post battle screen
- over time, slaves will be increasing growth in all owned provinces
- a larger slave population increases the growth amount but also increases foreign influence
- slaves can help to bridge gaps after military losses, especially in the early game

Aktualizace: 19. úno. v 18.31
provedl Ganossa

Aktualizace: 19. úno. v 5.26
provedl Ganossa

Minor Update Agony 1.0.8

Battle Balancing
- arrows and sling stones get +1 to AP
- arrows get slightly increased ammunition
- slings get slightly increased damage to armor

- wife of additional starting general has -100% chance to get a child
- captives release option now increases growth in enemy provinces
- military buildings will shift the focus of military unit types to melee/ranged/cavalry

Aktualizace: 19. úno. v 0.59
provedl Ganossa

Aktualizace: 18. úno. v 18.22
provedl Ganossa

Minor Changes Agony 1.0.7a

- added supply and equipment scavaging to "kill captives" post battle option
- fixed AI sea people starting army spawn

Aktualizace: 17. úno. v 5.25
provedl Ganossa

Minor Update Agony 1.0.7

Family Tree
- at campaign start, every player faction leader will now be married
- at campaign start, the faction leader will have a daughter of age (15)
- the generated daughter will be married to a non-family member general that will be available as secondary army
- fixed an issue with sea people sherdens initial family member and army

Diplomacy
- if either faction in a war becomes very weak, peace can become available sooner
- faction with negative attitude towards the player faction won't engage in alliances anymore (so no more alliances out of wars by e.g. trading regions)

Aktualizace: 15. úno. v 2.40
provedl Ganossa

Aktualizace: 14. úno. v 23.18
provedl Ganossa