DayZ
Zens Enormous Package
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更新于:10 月 22 日 下午 7:22
作者:Zenarchist

- Fixed crashlog spam on client logs related to ZenZombieDoors.pbo
- Updated some of the packed .pbo's to their latest individual versions fixing several minor bugs & issues
- Moved database JSON files to mpmissions/dayzOffline.mapName/storage_1/zenarchist to make server wiping easier without having the files all over the place
- Changed how ZenTreasure handles random photo spawns by adding 2 new arrays to the ZenTreasureConfig.json file to make controlling which random photos can spawn a lot easier:

SkipSpawnableRandomPhotosID is an array list of photo IDs to skip when spawning a random photo using ZenTreasure_PhotoBase to spawn random photos on zombies or mission/airdrop loot etc - the photo ID is whatever its number is (eg. Photo_1 would be 1):

"SkipSpawnableRandomPhotosID": [
69
]

SkipSpawnableRandomPhotosMap is an array list of strings (map names) tp skip. The "mapName" variable is in the photo's .cpp file):

"SkipSpawnableRandomPhotosMap": [
"sakhal"
]

更新于:10 月 19 日 下午 11:09
作者:Zenarchist

- Added ZenBuildingDescription.pbo - adds an action to view current build options for Basebuilding Items (turn off in ZenModPackConfig.json -> ZenBuildingDescription)
- Prefixed some classes and actions with "Zen" to improve compatibility with other mods: if you use any of my custom actions for Expansion Quest action objectives make sure to update them
- Added option to make running over zombies in cars damage tires in ZenZombieConfig.json

更新于:10 月 17 日 上午 1:41
作者:Zenarchist

- Added JM_CF_Scripts (Community Framework mod) as a hard dependency in requiredAddons
- Fixed several minor bugs
- Added ZenHints.pbo

更新于:10 月 17 日 上午 1:25
作者:Zenarchist

更新于:10 月 16 日 下午 11:22
作者:Zenarchist

更新于:10 月 16 日 下午 10:51
作者:Zenarchist

更新于:9 月 25 日 下午 7:49
作者:Zenarchist

- Fixed an issue with ZenZombieDoors causing client-side crash log spam
- Updated ZenDiscordAPI PBO to latest version (fixed a bug when it's used without my ZenModPack)

更新于:9 月 20 日 下午 11:38
作者:Zenarchist

- Fixed AntiCombatLogout & Treesplosions mods accidentally blocking 40mm explosive grenade launcher explosives hitbox, leading them to do no damage to surrounding entities.
- Moved Treesplosions into its own .pbo
- Made shutdown config/DB saving more robust (eg. persistent trees mod saving cut down trees on server shutdown should be more reliable, along with other mods which save things on shutdown)

更新于:9 月 20 日 下午 10:41
作者:Zenarchist

更新于:9 月 12 日 下午 6:17
作者:Zenarchist

- Fixed a bug causing the player HUD to disappear when SetPlayerControl() was used by any of my scripts