RimWorld
The Generic Ammo Experience for Combat Extended
Visualizzazione di 1-10 elementi su 374
< 1  2  3 ... 38 >
Aggiornamento: 8 ott, 4:15

Updated the Fortifications - Industrial patch.
Patched Fortification Industrial - Frontier.
Patched Crimson - WW2 British Defense.

Aggiornamento: 5 ott, 20:58

Patched Integrated Implants.

Aggiornamento: 1 ott, 11:53

I messed up the visual studio project, again. If this works, yay.

Aggiornamento: 1 ott, 7:00

Implemented a (hopefully temporary) patch for Rebuild: Embrasures that removes the duplicate embrasure. This patch is a conditional so shouldn't cause any errors once the duplicate building thing is solved by the author.

Aggiornamento: 30 set, 10:59

Fixed the Vanilla Weapons Expanded - Heavy patch. Do keep in mind that this mod is still the only mod not recommended with use alongside the experience. It will function, however.

Aggiornamento: 29 set, 16:37

Resolved an error.

Aggiornamento: 28 set, 6:55

Changed the graphic class of laser packs so that all three stack sprites of the items are actually displayed.

Aggiornamento: 28 set, 6:44

Mechanoid charge packs are now unlocked with basic mechtech instead of pulse charged munitions.

Aggiornamento: 20 set, 1:31

Implemented extensive integration for Cat's Boots and Gloves!

Aggiornamento: 18 set, 18:30

Added a conditional patch that should account for the removal of the duplicate shield from Vanilla Factions Expanded - Medieval 2. This should resolve the errors with Rim-Gnoblins mod.