Garry's Mod

Garry's Mod

[SEF] Status Effect Framework
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Update: Sep 1 @ 1:20pm

Refactored how effects are handled, trying to increase performance by at least 20-35%

Update: Aug 31 @ 8:17am

Another Oops

Update: Aug 31 @ 7:38am

Oops

Update: Aug 31 @ 7:00am

Fixed huge problem with effect flags being not removed after changelevel or other circumstances, causing effects to not work at all.

Update: Aug 28 @ 1:57pm

Fixed issue with stacks on effect being desynced and starting from 1 instead of 0

Update: Aug 27 @ 8:16am

Stunned status effect now works on NPCs correctly

Update: Jul 31 @ 5:33am

Fixed SoftRemoveEffect causing networking errors.

Update: Jul 30 @ 10:29pm

Fix for passives

Update: Jul 30 @ 10:01am

Huge optimalization update

Update: Jul 22 @ 5:49pm

Added:
Damage Up Buff (DamageUp)
Damage Down Debuff (DamageDown)
Resilience - (Own version of Second Wind)
Deep Wound - (Debuff for Resilience, but can be used for anything)