The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

Coco Park (CTR99)
Näytetään 1–10 / 15
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Päivitys: 25.8. klo 14.22
tekijältä Arca

Version v1,92
- removed compression of textures
- removed mipmap generation of textures (to get rid of a weird visual artifact based on render distance)
- updated in-game track thumbnail

Päivitys: 21.8. klo 13.34
tekijältä Arca

Version v1,91
- updated scale of starting banner
- fixed shaders
- added a respawn collider to block the cut on the left of the last turn

Päivitys: 12.2. klo 15.50
tekijältä Arca

Version v1,9
- removed the bilinear filter from the banner texture
- updated the banner shader to show it from both sides

Päivitys: 9.2. klo 14.41
tekijältä Arca

Version v1,8
- made the minimap a bit brighter with an unicolor checkpoint

Päivitys: 9.2. klo 9.59
tekijältä Arca

Version v1,7
- added bloom effect to post-process
- switched default boost pad objects for boost player logic
- updated minimap with new colors and visible checkpoint
- extended finish line height
- fixed visual issue where some boost pads weren't displayed entirely
- updated starting positions to be more like the original game
- animated the starting banner
- added a respawn zone under the track
- updated in-game thumbnail
- updated steam thumbnails

Päivitys: 14.11.2024 klo 14.05
tekijältä Arca

Version v1,6
- removed filter mode of textures to make them more look like original game
- compressed textures

Päivitys: 22.9.2024 klo 15.31
tekijältä Arca

Version v1,5
- reset leaderboard due to last offroad update

Päivitys: 31.8.2024 klo 11.31
tekijältä Arca

Version v1,4
- updated number of itemboxes by row (5 to 4 like the original game)
- added grass offroad
- hide the checkpoint
- removed a respawn collider at the end, allowing for a new cut
- reset leaderboard

Päivitys: 31.8.2024 klo 11.28
tekijältä Arca

hotload does not update changelogs and all other fields

Päivitys: 31.8.2024 klo 11.26
tekijältä Arca

Version v1,3
- added music from original game (intro + loop)
- updated race finished music with one from original game
- moved a little bit the checkpoint visual