The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

Coco Park (CTR99)
Показване на 1 — 10 от 15 постъпления
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Обновление: 25 авг. в 14:22
от Arca

Version v1,92
- removed compression of textures
- removed mipmap generation of textures (to get rid of a weird visual artifact based on render distance)
- updated in-game track thumbnail

Обновление: 21 авг. в 13:34
от Arca

Version v1,91
- updated scale of starting banner
- fixed shaders
- added a respawn collider to block the cut on the left of the last turn

Обновление: 12 февр. в 15:50
от Arca

Version v1,9
- removed the bilinear filter from the banner texture
- updated the banner shader to show it from both sides

Обновление: 9 февр. в 14:41
от Arca

Version v1,8
- made the minimap a bit brighter with an unicolor checkpoint

Обновление: 9 февр. в 9:59
от Arca

Version v1,7
- added bloom effect to post-process
- switched default boost pad objects for boost player logic
- updated minimap with new colors and visible checkpoint
- extended finish line height
- fixed visual issue where some boost pads weren't displayed entirely
- updated starting positions to be more like the original game
- animated the starting banner
- added a respawn zone under the track
- updated in-game thumbnail
- updated steam thumbnails

Обновление: 14 ноем. 2024 в 14:05
от Arca

Version v1,6
- removed filter mode of textures to make them more look like original game
- compressed textures

Обновление: 22 септ. 2024 в 15:31
от Arca

Version v1,5
- reset leaderboard due to last offroad update

Обновление: 31 авг. 2024 в 11:31
от Arca

Version v1,4
- updated number of itemboxes by row (5 to 4 like the original game)
- added grass offroad
- hide the checkpoint
- removed a respawn collider at the end, allowing for a new cut
- reset leaderboard

Обновление: 31 авг. 2024 в 11:28
от Arca

hotload does not update changelogs and all other fields

Обновление: 31 авг. 2024 в 11:26
от Arca

Version v1,3
- added music from original game (intro + loop)
- updated race finished music with one from original game
- moved a little bit the checkpoint visual