Garry's Mod
Off Duty HECU (Playermodel + NPC)
Mostrando 1-7 de 7 aportaciones
Actualización: 10 AGO 2024 a las 5:51 p. m.

Fixed a weird triangle on the sleeveless arm

Actualización: 10 AGO 2024 a las 4:06 p. m.

Added shirtless body + completely sleeveless arm bodygroups
Made their legs hairy
Changed the way the helmet texture displays so it plays nicer with the submaterial tool

Actualización: 6 AGO 2024 a las 12:56 p. m.

HECU can now wear shorts
Original cigar head texture added

Actualización: 5 AGO 2024 a las 2:54 p. m.

NPCs now spawn with random bodygroups
New gas mask only bodygroup
Gas mask in general has a better shape
C_arms improved

Actualización: 3 AGO 2024 a las 6:23 p. m.

New sleeve/pants textures from the pre-release HECU.
Some new shotgunner balaclava bodygroups.
Ugly lighting on the white guy's neck fixed.

Actualización: 26 JUN 2024 a las 2:33 p. m.

Added the original HECU body and gloves as a bodygroup

Improved the white grunt's hairline

Fixed an issue at least I was experiencing with the black grunt's first person hands being white

Actualización: 23 JUN 2024 a las 2:04 p. m.