Garry's Mod
Off Duty HECU (Playermodel + NPC)
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 10 ago 2024, 17:51

Fixed a weird triangle on the sleeveless arm

Aggiornamento: 10 ago 2024, 16:06

Added shirtless body + completely sleeveless arm bodygroups
Made their legs hairy
Changed the way the helmet texture displays so it plays nicer with the submaterial tool

Aggiornamento: 6 ago 2024, 12:56

HECU can now wear shorts
Original cigar head texture added

Aggiornamento: 5 ago 2024, 14:54

NPCs now spawn with random bodygroups
New gas mask only bodygroup
Gas mask in general has a better shape
C_arms improved

Aggiornamento: 3 ago 2024, 18:23

New sleeve/pants textures from the pre-release HECU.
Some new shotgunner balaclava bodygroups.
Ugly lighting on the white guy's neck fixed.

Aggiornamento: 26 giu 2024, 14:33

Added the original HECU body and gloves as a bodygroup

Improved the white grunt's hairline

Fixed an issue at least I was experiencing with the black grunt's first person hands being white

Aggiornamento: 23 giu 2024, 14:04