Garry's Mod
Off Duty HECU (Playermodel + NPC)
7件中 1-7 を表示
更新:2024年8月10日 @ 17時51分
更新者:havin a melty?

Fixed a weird triangle on the sleeveless arm

更新:2024年8月10日 @ 16時06分
更新者:havin a melty?

Added shirtless body + completely sleeveless arm bodygroups
Made their legs hairy
Changed the way the helmet texture displays so it plays nicer with the submaterial tool

更新:2024年8月6日 @ 12時56分
更新者:havin a melty?

HECU can now wear shorts
Original cigar head texture added

更新:2024年8月5日 @ 14時54分
更新者:havin a melty?

NPCs now spawn with random bodygroups
New gas mask only bodygroup
Gas mask in general has a better shape
C_arms improved

更新:2024年8月3日 @ 18時23分
更新者:havin a melty?

New sleeve/pants textures from the pre-release HECU.
Some new shotgunner balaclava bodygroups.
Ugly lighting on the white guy's neck fixed.

更新:2024年6月26日 @ 14時33分
更新者:havin a melty?

Added the original HECU body and gloves as a bodygroup

Improved the white grunt's hairline

Fixed an issue at least I was experiencing with the black grunt's first person hands being white

更新:2024年6月23日 @ 14時04分
更新者:havin a melty?