RimWorld
Advanced Mechanoids
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Actualización: 29 SEP a las 1:45 a. m.

v1.2.2:
- The info panel for advanced mechs now display their construction, cleaning, and plant work speeds. The other mech's stats not included to keep it consistent with vanilla behavior.

Actualización: 29 SEP a las 1:44 a. m.

[Auto-generated text]: Update on 9/29/2025 11:44:10 AM.

Actualización: 15 JUL a las 12:26 a. m.

[Auto-generated text]: Update on 7/15/2025 10:26:28 AM.

Actualización: 14 JUL a las 9:09 a. m.

v1.2.1:
- Removed Tunnelers ARE deep drills patch as the advanced tunneler is now included in the original mod

Actualización: 14 JUL a las 9:09 a. m.

[Auto-generated text]: Update on 7/14/2025 7:09:33 PM.

Actualización: 13 JUL a las 7:18 a. m.

v1.2:

- Advanced tunnelers drop mechanoid slag chunks

- Adjusted combat power for the advanced versions of the militor and tunneler to 2x of the regular variants. This mainly affects raids/raid point calculation:
Advanced Militor: 20 -> 90
Advanced Tunneler: 250 -> 500

- Added compatibility for Tunnelers ARE Deep Drills

- Removed Guards For Me patch as it isn't working properly. Seems to be an issue on the mod's part that I can't fix. Guarding Pawns still works as normal

- Added mod load order for other mods for auto sorting

Actualización: 5 JUL a las 1:53 a. m.

v1.1.5:
- Update to 1.6

Actualización: 28 ENE a las 12:34 a. m.

v1.1.4:
- Compatibility support for Lifters Capture Them and Paramedics Slaughter

Actualización: 31 DIC 2024 a las 12:21 a. m.

v1.1.3:
- Fixed control group portrait sizes

Actualización: 17 AGO 2024 a las 1:25 a. m.

v1.1.2:
- Reduced advanced militor's range from 30.9 to 25.9