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Also forgot to mention they were under the effect of a Mech Booster.
Just tested with no other mods, turns out a different mod was buffing the base game constructor to the point it was better than the Adv variant.
Sorry for wasting your time. At least we spotted the construction speed...
Regular Constructoid:
Global work speed 50% -> 70%, Construction speed 25% -> 35%, Work skill remains at 10
Advanced Constructoid:
Global work speed 100% -> 120%, Construction speed 62.5% -> 75%, Work skill remains at 15
Also the advanced variant does have a construction speed modifier but it wasn't visible, I've patched it now so that it shows up in the info panel
I have a post with image in reddit here. https://www.reddit.com/r/RimWorld/comments/1m50215/problem_with_tunneler_doesnt_use_deep_dill_with/
@narutiedu3 Not compatible with CE
Thank you do much for the newest update.
It fixed any and all issues. :D
It seems it's the combination of Tunnelers are Deep Drills, your mod and Work Modes.
A list with just the three of them throws the error.
If you'd be interested in looking:
https://gist.github.com/HugsLibRecordKeeper/fc991da86939c921757fc6ada8794af1
I am getting this particular error whenever I got your mod and Tunnelers can deep drill. I understand both of your mods work together. I tested it and it works fine with just the two.
However, on my particular mod list, whenever I add his mod and yours, it happens.
But, considering your developer eye, since it looks like a patch's fault that is only firing when the deep driller tunneler mod is on, could you take a quick look at the error and try and help me find what else could be the culprit?
https://gist.github.com/HugsLibRecordKeeper/6ec1a95a79c05d862e7c315faeb20077
If not, perfectly fine. I understand I am trying to put together hundreds of mods and it is just my fault. xD
This mod is a much needed support for mechs!!! <3
This error pop when using " Tunnelers ARE deep drills" mod.
I'm not getting this error, could you provide your mod list?
XML format error: Raw text found inside a list element. Did you mean to surround it with list item <li> tags? <pawnKindDef>Mech_AdvancedTunneler</pawnKindDef>
Exception while saving RimWorld.Verb_MeleeApplyHediff(unknown/TerrainVerbs_Mech_AdvancedConstructoid69680_0_KickMaterialInEyes): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 64D37D38] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Full Hugs log is here, can be found on line 2873 & 2832.
https://gist.github.com/HugsLibRecordKeeper/0908762b44f58349ef6b7c254aa38278#file-output_log-txt-L2832
What can I do to help narrow this down?
Thaks for the mod i need
I'm trying the mod on this playthrough, and in any case, it's probably a good thing to have fewer mechanoids that work faster, if only for the sake of my TPS.