RimWorld

RimWorld

Advanced Mechanoids
Ergebnisse 1–10 von 19
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Update: 29. Sep. um 1:45

v1.2.2:
- The info panel for advanced mechs now display their construction, cleaning, and plant work speeds. The other mech's stats not included to keep it consistent with vanilla behavior.

Update: 29. Sep. um 1:44

[Auto-generated text]: Update on 9/29/2025 11:44:10 AM.

Update: 15. Jul. um 0:26

[Auto-generated text]: Update on 7/15/2025 10:26:28 AM.

Update: 14. Jul. um 9:09

v1.2.1:
- Removed Tunnelers ARE deep drills patch as the advanced tunneler is now included in the original mod

Update: 14. Jul. um 9:09

[Auto-generated text]: Update on 7/14/2025 7:09:33 PM.

Update: 13. Jul. um 7:18

v1.2:

- Advanced tunnelers drop mechanoid slag chunks

- Adjusted combat power for the advanced versions of the militor and tunneler to 2x of the regular variants. This mainly affects raids/raid point calculation:
Advanced Militor: 20 -> 90
Advanced Tunneler: 250 -> 500

- Added compatibility for Tunnelers ARE Deep Drills

- Removed Guards For Me patch as it isn't working properly. Seems to be an issue on the mod's part that I can't fix. Guarding Pawns still works as normal

- Added mod load order for other mods for auto sorting

Update: 5. Jul. um 1:53

v1.1.5:
- Update to 1.6

Update: 28. Jan. um 0:34

v1.1.4:
- Compatibility support for Lifters Capture Them and Paramedics Slaughter

Update: 31. Dez. 2024 um 0:21

v1.1.3:
- Fixed control group portrait sizes

Update: 17. Aug. 2024 um 1:25

v1.1.2:
- Reduced advanced militor's range from 30.9 to 25.9