Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
Näytetään 191–200 / 200
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Päivitys: 25.6.2024 klo 15.23
tekijältä Slayer

  • bugfixes

Päivitys: 22.6.2024 klo 12.16
tekijältä Slayer

  • Bandits no longer emit zombie sound
  • Bandits no longer overpowered by having super reflex. Now there is random short extra idle time after spotting player before they starting to shoot.

Päivitys: 22.6.2024 klo 8.32
tekijältä Slayer

  • Multiplayers fixes

Päivitys: 22.6.2024 klo 2.37
tekijältä Slayer

  • Bandits jump over fences, windows
  • Bandits smash windows
  • Bandits desroy locked door (can no longer open locked doors)
  • Bandits carry more random items (food, tools)
  • Door opening spund bug fixed
  • Death animation fixed for most cases

Päivitys: 20.6.2024 klo 14.39
tekijältä Slayer

  • Bandit scheduler bug fixed

Päivitys: 20.6.2024 klo 13.13
tekijältä Slayer

  • Bandits have human faces now
  • More human animations for bandits (get up, fall down)
  • Bandits speak, make human sounds
  • Bugfix - spawning zombies with weapons bandits had before they died

Päivitys: 20.6.2024 klo 0.10
tekijältä Slayer

  • Added sandbox vars
  • Bandits sneak during night
  • Bandits melee attacks slower and more varied
  • Bandits blocking with each other less frequently
  • Bandits drop empty mags after reload

Päivitys: 17.6.2024 klo 10.07
tekijältä Slayer

  • Bandit animations are now human-like
  • Bandits shoot zombies

Päivitys: 16.6.2024 klo 11.37
tekijältä Slayer

  • Zombie movement animations fixed - bandits can now sneak, walk or run just like humans
  • Zombies will get stuck while moving less frquently

Päivitys: 15.6.2024 klo 11.51
tekijältä Slayer