Divinity: Original Sin 2

Divinity: Original Sin 2

Fury of the Scorned - A Tanking Overhaul [DE]
กำลังแสดง 1-10 จาก 56 รายการ
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อัปเดต: 1 ต.ค. 2024 @ 9: 05am
โดย Malchezzar

-Made it so the AI cannot use the stance skills, so when you are taunted they wont deactivate your stance like a derp.

อัปเดต: 30 ก.ย. 2024 @ 1: 27pm
โดย Malchezzar

-Forgot to factor in the shield equipping/unequipping logic into the perma statuses, should be fixed now.

อัปเดต: 30 ก.ย. 2024 @ 11: 04am
โดย Malchezzar

-Added Leaderlib as a dependency in order to use its permanent statuses utilities for the stances, they will now no longer be lost randomly (hopefully).

อัปเดต: 16 ก.ย. 2024 @ 5: 57am
โดย Malchezzar

-Slightly moved the vendor in Act 1 to reduce the chance he gets pulled into fights.

อัปเดต: 14 ก.ย. 2024 @ 8: 29pm
โดย Malchezzar

-Fix for the retaliate counting as a melee hit (caused weird interactions, like triggering gladiator from enemies, etc).
-Reduced the amount of retribution given by Fury of the Scorned, to help mitigate the scenario where you can get so much retribution that enemies stop trying to hit you all together.

อัปเดต: 14 ก.ย. 2024 @ 10: 11am
โดย Malchezzar

-Hopefully fixed Vendor being able to aggro into fights without being manually attacked.

อัปเดต: 1 ก.ย. 2024 @ 1: 36pm
โดย Malchezzar

-Added a default retaliate for blocking (sometimes calculates as zero damage) and custom damage types, so when either of these happen you get a fire retaliate instead.

อัปเดต: 31 ส.ค. 2024 @ 3: 40pm
โดย Malchezzar

-Added Colored nameplate for the Vendor.

อัปเดต: 30 ส.ค. 2024 @ 8: 52am
โดย Malchezzar

-Added enemy skills, since they seemed to not function with the player ones.

อัปเดต: 28 ส.ค. 2024 @ 2: 46pm
โดย Malchezzar

-Some edits to the vendor's setup, added the skills so that he can use them etc.