Divinity: Original Sin 2

Divinity: Original Sin 2

Fury of the Scorned - A Tanking Overhaul [DE]
Viser 1-10 af 56 forekomster
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Opdatering: 1. okt. 2024 kl. 9:05

-Made it so the AI cannot use the stance skills, so when you are taunted they wont deactivate your stance like a derp.

Opdatering: 30. sep. 2024 kl. 13:27

-Forgot to factor in the shield equipping/unequipping logic into the perma statuses, should be fixed now.

Opdatering: 30. sep. 2024 kl. 11:04

-Added Leaderlib as a dependency in order to use its permanent statuses utilities for the stances, they will now no longer be lost randomly (hopefully).

Opdatering: 16. sep. 2024 kl. 5:57

-Slightly moved the vendor in Act 1 to reduce the chance he gets pulled into fights.

Opdatering: 14. sep. 2024 kl. 20:29

-Fix for the retaliate counting as a melee hit (caused weird interactions, like triggering gladiator from enemies, etc).
-Reduced the amount of retribution given by Fury of the Scorned, to help mitigate the scenario where you can get so much retribution that enemies stop trying to hit you all together.

Opdatering: 14. sep. 2024 kl. 10:11

-Hopefully fixed Vendor being able to aggro into fights without being manually attacked.

Opdatering: 1. sep. 2024 kl. 13:36

-Added a default retaliate for blocking (sometimes calculates as zero damage) and custom damage types, so when either of these happen you get a fire retaliate instead.

Opdatering: 31. aug. 2024 kl. 15:40

-Added Colored nameplate for the Vendor.

Opdatering: 30. aug. 2024 kl. 8:52

-Added enemy skills, since they seemed to not function with the player ones.

Opdatering: 28. aug. 2024 kl. 14:46

-Some edits to the vendor's setup, added the skills so that he can use them etc.