RimWorld

RimWorld

RimDark 40k - Framework
Visar 11–20 av 44 poster
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Uppdatering: 7 sep @ 23:05

- HAR races can now use the rank system
- Lot of fixes and boring stuff

- The ability to color and decorate have been moved from a ThingClass to a Comp, meaning any apparel should theoretically be colorable if given the comp and set up properly. (Breaking change if not setup new way in mods)
- Rank setup have been changed. Now the RankCategoryDef have a list of ranks along with information about its unlock requirement and position in rank tree. (Breaking change if not setup new way in mods)
- MaskDefs now also have a shadeType field, which will override the one the deco normally have or the apparel normally have.

Uppdatering: 26 aug @ 2:13

Added trait or gene by weight now support adding multiple

Uppdatering: 24 aug @ 23:20

New initial goodwill stuff
+ some other fixes

Uppdatering: 23 aug @ 14:17

Fixes to mask and ui

Uppdatering: 23 aug @ 11:12

BodyType support for masks
Defmod for which buildings can color armor

Uppdatering: 22 aug @ 14:00

invis tex fix

Uppdatering: 22 aug @ 10:17

Moved some pawnrender nodes stuff from mankinds finest to here

Uppdatering: 22 aug @ 7:55

cache for armor textures

Uppdatering: 22 aug @ 2:57

new field for rankDef + small fixes for rank stuff

Uppdatering: 21 aug @ 9:07

naming fix