RimWorld
RimDark 40k - Framework
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Aggiornamento: 7 set, 23:05

- HAR races can now use the rank system
- Lot of fixes and boring stuff

- The ability to color and decorate have been moved from a ThingClass to a Comp, meaning any apparel should theoretically be colorable if given the comp and set up properly. (Breaking change if not setup new way in mods)
- Rank setup have been changed. Now the RankCategoryDef have a list of ranks along with information about its unlock requirement and position in rank tree. (Breaking change if not setup new way in mods)
- MaskDefs now also have a shadeType field, which will override the one the deco normally have or the apparel normally have.

Aggiornamento: 26 ago, 2:13

Added trait or gene by weight now support adding multiple

Aggiornamento: 24 ago, 23:20

New initial goodwill stuff
+ some other fixes

Aggiornamento: 23 ago, 14:17

Fixes to mask and ui

Aggiornamento: 23 ago, 11:12

BodyType support for masks
Defmod for which buildings can color armor

Aggiornamento: 22 ago, 14:00

invis tex fix

Aggiornamento: 22 ago, 10:17

Moved some pawnrender nodes stuff from mankinds finest to here

Aggiornamento: 22 ago, 7:55

cache for armor textures

Aggiornamento: 22 ago, 2:57

new field for rankDef + small fixes for rank stuff

Aggiornamento: 21 ago, 9:07

naming fix