RimWorld
RimDark 40k - Framework
Mostrando 11-20 de 44 aportaciones
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Actualización: 7 SEP a las 11:05 p. m.

- HAR races can now use the rank system
- Lot of fixes and boring stuff

- The ability to color and decorate have been moved from a ThingClass to a Comp, meaning any apparel should theoretically be colorable if given the comp and set up properly. (Breaking change if not setup new way in mods)
- Rank setup have been changed. Now the RankCategoryDef have a list of ranks along with information about its unlock requirement and position in rank tree. (Breaking change if not setup new way in mods)
- MaskDefs now also have a shadeType field, which will override the one the deco normally have or the apparel normally have.

Actualización: 26 AGO a las 2:13 a. m.

Added trait or gene by weight now support adding multiple

Actualización: 24 AGO a las 11:20 p. m.

New initial goodwill stuff
+ some other fixes

Actualización: 23 AGO a las 2:17 p. m.

Fixes to mask and ui

Actualización: 23 AGO a las 11:12 a. m.

BodyType support for masks
Defmod for which buildings can color armor

Actualización: 22 AGO a las 2:00 p. m.

invis tex fix

Actualización: 22 AGO a las 10:17 a. m.

Moved some pawnrender nodes stuff from mankinds finest to here

Actualización: 22 AGO a las 7:55 a. m.

cache for armor textures

Actualización: 22 AGO a las 2:57 a. m.

new field for rankDef + small fixes for rank stuff

Actualización: 21 AGO a las 9:07 a. m.

naming fix