RimWorld

RimWorld

Clean Pathfinding 2 Continued
Viser 1–10 av 10 bidrag
Oppdatering: 31. juli 2024 @ 11.53

[Auto-generated text]: Update on 7/31/2024 11:52:19 AM.
- Fixed an issue causing pawn.map to be null mid pathing
- Fixed an issue causing pawns to walk back and fourth as repathing happens
- Improved some edge case pathing loops speed
- Removed some useless logging

Oppdatering: 4. juli 2024 @ 17.28

[Auto-generated text]: Update on 7/4/2024 5:27:42 PM.
- Fixed a patch being offset by 1 incorrectly (fixes startup)

Oppdatering: 4. juli 2024 @ 12.59

[Auto-generated text]: Update on 7/4/2024 12:58:37 PM.
- Added 2 more region pathing fixes

Oppdatering: 4. juli 2024 @ 10.06

[Auto-generated text]: Update on 7/4/2024 10:05:38 AM.
- Added second patch to handle GetBestDistanceForRegion having a potential NPE related to RegionLink

Oppdatering: 4. juli 2024 @ 9.18

[Auto-generated text]: Update on 7/4/2024 9:17:33 AM.
- Added potential fix for CalculateRegionDistance being null due to random mods attempting pathfinding during odd points of tick

Oppdatering: 8. juni 2024 @ 8.24

[Auto-generated text]: Update on 6/8/2024 8:24:26 AM.
- fixed a collision bug

Oppdatering: 4. juni 2024 @ 14.29

[Auto-generated text]: Update on 6/4/2024 2:29:50 PM.
Updated Compat and fixed a nullpointer

Oppdatering: 3. juni 2024 @ 10.22

[Auto-generated text]: Update on 6/3/2024 10:22:12 AM.
Cleaned up leftover debug files

Oppdatering: 3. juni 2024 @ 7.38

[Auto-generated text]: Update on 6/3/2024 7:38:54 AM.
Fixed incorrect image

Oppdatering: 3. juni 2024 @ 7.33

[Auto-generated text]: Initial upload.