RimWorld

RimWorld

Clean Pathfinding 2 Continued
Näytetään 1–10 / 10
Päivitys: 31.7.2024 klo 11.53
tekijältä FerrisCG

[Auto-generated text]: Update on 7/31/2024 11:52:19 AM.
- Fixed an issue causing pawn.map to be null mid pathing
- Fixed an issue causing pawns to walk back and fourth as repathing happens
- Improved some edge case pathing loops speed
- Removed some useless logging

Päivitys: 4.7.2024 klo 17.28
tekijältä FerrisCG

[Auto-generated text]: Update on 7/4/2024 5:27:42 PM.
- Fixed a patch being offset by 1 incorrectly (fixes startup)

Päivitys: 4.7.2024 klo 12.59
tekijältä FerrisCG

[Auto-generated text]: Update on 7/4/2024 12:58:37 PM.
- Added 2 more region pathing fixes

Päivitys: 4.7.2024 klo 10.06
tekijältä FerrisCG

[Auto-generated text]: Update on 7/4/2024 10:05:38 AM.
- Added second patch to handle GetBestDistanceForRegion having a potential NPE related to RegionLink

Päivitys: 4.7.2024 klo 9.18
tekijältä FerrisCG

[Auto-generated text]: Update on 7/4/2024 9:17:33 AM.
- Added potential fix for CalculateRegionDistance being null due to random mods attempting pathfinding during odd points of tick

Päivitys: 8.6.2024 klo 8.24
tekijältä FerrisCG

[Auto-generated text]: Update on 6/8/2024 8:24:26 AM.
- fixed a collision bug

Päivitys: 4.6.2024 klo 14.29
tekijältä FerrisCG

[Auto-generated text]: Update on 6/4/2024 2:29:50 PM.
Updated Compat and fixed a nullpointer

Päivitys: 3.6.2024 klo 10.22
tekijältä FerrisCG

[Auto-generated text]: Update on 6/3/2024 10:22:12 AM.
Cleaned up leftover debug files

Päivitys: 3.6.2024 klo 7.38
tekijältä FerrisCG

[Auto-generated text]: Update on 6/3/2024 7:38:54 AM.
Fixed incorrect image

Päivitys: 3.6.2024 klo 7.33
tekijältä FerrisCG

[Auto-generated text]: Initial upload.