Left 4 Dead 2

Left 4 Dead 2

Team Psykskallar Aesthetics
Se afișează 41-50 din 58 intrări
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Actualizare: 26 oct. 2024 @ 22:03
de yoru

Adjusted the brightness of the skybox on subway level

Actualizare: 26 oct. 2024 @ 21:26
de yoru

I remade No Mercy's color correction, and skybox.

17's color corrections are way too fucked with gamma, and they don't capture cry of fear's atmosphere, got tired of em.

I got my hands on photoshop, so i'll remake all color corrections as time goes on.

Actualizare: 20 oct. 2024 @ 21:14
de yoru

Remade Dead Air.
No Mercy polish.
New textures.

Actualizare: 4 oct. 2024 @ 2:23
de yoru

increased death toll's skybox resolution

Actualizare: 4 oct. 2024 @ 1:11
de yoru

Re-made No Mercy & Death Toll's skyboxes to better match Cry Of Fear.
Added in a missing exterior texture on Dark Carnival concert finale.

Actualizare: 27 aug. 2024 @ 17:54
de yoru

reworked l4d2 textures, further polish.

Actualizare: 24 aug. 2024 @ 7:53
de yoru

Huge update for l4d2 campaigns, mainly dark carnival.
Most of the l4d2 campaigns recycle the same textures, so this affects other maps too.
Remade the tunnel of love from scratch with whatever I could come up with in photoshop, not exactly cof textures but fuck it, i like the results. Swamp fever has been affected, most nature textures, changed a few overlay textures.

Actualizare: 22 aug. 2024 @ 14:57
de yoru

a tweak

Actualizare: 22 aug. 2024 @ 13:40
de yoru

Updating the first level of dark carnival (highway).

Actualizare: 20 aug. 2024 @ 5:03
de yoru

Added back the sewer slime texture in no mercy, fixed transparency issues.
Re-adjusted dark carnival skybox.
Minor tweak on death toll.