Kenshi
Child Mod Overhaul
Visar 1–10 av 13 poster
< 1  2 >
Uppdatering: 8 sep @ 20:28

Uppdatering: 8 sep @ 20:23

Minor changes:
- Renamed "Droplet Raider" to "Blood Raider Droplet".
- Changed the equipment for Prototype Skeleton Bandits.

Uppdatering: 4 sep @ 14:05

New update (Requires Import)
- Increased child population in the world and added them to more factions.
- Adjusted head proportion for Shek and Human children.
- Removed Orphan Squatters from Mongrel and other places except The Hub.
- Added missing editor slider for Shek Child's face.

Uppdatering: 24 jun, 2024 @ 22:12

Hotfix
- Fixed wordswaps
- Slightly altered Holy Orphans female chance and spawn chance (both more common)

Uppdatering: 19 jun, 2024 @ 11:55

Now We're Talking.
- Added biome dialogues. (Beta)
- Southern Juveniles no longer playable, but they may spawn as slaves now.
- Removed stealth penalty from Shek Child.
- Slightly buffed Shek Apprentices stats.

Uppdatering: 9 jun, 2024 @ 5:35

Proper Clothing
- Fixed deadhive and southern juvenile unable to wear hive shirts

Uppdatering: 7 jun, 2024 @ 11:25

It's finally here.
- Added Deadhive and Southern Hive Juvenilles. Currently only spawn in their respective nests and villages.
- Removed Holy Prisoner Caravan from Border Zone.
- Slightly buffed wild Hatchling stats.
- Added some dialogue (Non-biome).

Uppdatering: 25 maj, 2024 @ 21:44

Some revisions
- Scorchlander child no longer has melee defense penalty (accidentaly left that in there)
- Buffed some NPCs stats
- Reduced Holy Orphans spawn rate

Uppdatering: 24 maj, 2024 @ 20:52

Minor balance changes
- Swapped Scorchlander child's lockpicking bonus with athletic to match adult Scorchlander.
- Slightly altered children's water avoidance to match their adult equivalent.
- Fixed Juvenile Prince head texture.

Uppdatering: 24 maj, 2024 @ 16:30

Hotfix
- Fixed some minor issue with child personality