Kenshi
Child Mod Overhaul
1-10 van 13 items weergegeven
< 1  2 >
Update: 8 sep om 20:28

Update: 8 sep om 20:23

Minor changes:
- Renamed "Droplet Raider" to "Blood Raider Droplet".
- Changed the equipment for Prototype Skeleton Bandits.

Update: 4 sep om 14:05

New update (Requires Import)
- Increased child population in the world and added them to more factions.
- Adjusted head proportion for Shek and Human children.
- Removed Orphan Squatters from Mongrel and other places except The Hub.
- Added missing editor slider for Shek Child's face.

Update: 24 jun 2024 om 22:12

Hotfix
- Fixed wordswaps
- Slightly altered Holy Orphans female chance and spawn chance (both more common)

Update: 19 jun 2024 om 11:55

Now We're Talking.
- Added biome dialogues. (Beta)
- Southern Juveniles no longer playable, but they may spawn as slaves now.
- Removed stealth penalty from Shek Child.
- Slightly buffed Shek Apprentices stats.

Update: 9 jun 2024 om 5:35

Proper Clothing
- Fixed deadhive and southern juvenile unable to wear hive shirts

Update: 7 jun 2024 om 11:25

It's finally here.
- Added Deadhive and Southern Hive Juvenilles. Currently only spawn in their respective nests and villages.
- Removed Holy Prisoner Caravan from Border Zone.
- Slightly buffed wild Hatchling stats.
- Added some dialogue (Non-biome).

Update: 25 mei 2024 om 21:44

Some revisions
- Scorchlander child no longer has melee defense penalty (accidentaly left that in there)
- Buffed some NPCs stats
- Reduced Holy Orphans spawn rate

Update: 24 mei 2024 om 20:52

Minor balance changes
- Swapped Scorchlander child's lockpicking bonus with athletic to match adult Scorchlander.
- Slightly altered children's water avoidance to match their adult equivalent.
- Fixed Juvenile Prince head texture.

Update: 24 mei 2024 om 16:30

Hotfix
- Fixed some minor issue with child personality