Kenshi
Child Mod Overhaul
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Update: Sep 8 @ 8:28pm

Update: Sep 8 @ 8:23pm

Minor changes:
- Renamed "Droplet Raider" to "Blood Raider Droplet".
- Changed the equipment for Prototype Skeleton Bandits.

Update: Sep 4 @ 2:05pm

New update (Requires Import)
- Increased child population in the world and added them to more factions.
- Adjusted head proportion for Shek and Human children.
- Removed Orphan Squatters from Mongrel and other places except The Hub.
- Added missing editor slider for Shek Child's face.

Update: Jun 24, 2024 @ 10:12pm

Hotfix
- Fixed wordswaps
- Slightly altered Holy Orphans female chance and spawn chance (both more common)

Update: Jun 19, 2024 @ 11:55am

Now We're Talking.
- Added biome dialogues. (Beta)
- Southern Juveniles no longer playable, but they may spawn as slaves now.
- Removed stealth penalty from Shek Child.
- Slightly buffed Shek Apprentices stats.

Update: Jun 9, 2024 @ 5:35am

Proper Clothing
- Fixed deadhive and southern juvenile unable to wear hive shirts

Update: Jun 7, 2024 @ 11:25am

It's finally here.
- Added Deadhive and Southern Hive Juvenilles. Currently only spawn in their respective nests and villages.
- Removed Holy Prisoner Caravan from Border Zone.
- Slightly buffed wild Hatchling stats.
- Added some dialogue (Non-biome).

Update: May 25, 2024 @ 9:44pm

Some revisions
- Scorchlander child no longer has melee defense penalty (accidentaly left that in there)
- Buffed some NPCs stats
- Reduced Holy Orphans spawn rate

Update: May 24, 2024 @ 8:52pm

Minor balance changes
- Swapped Scorchlander child's lockpicking bonus with athletic to match adult Scorchlander.
- Slightly altered children's water avoidance to match their adult equivalent.
- Fixed Juvenile Prince head texture.

Update: May 24, 2024 @ 4:30pm

Hotfix
- Fixed some minor issue with child personality