边缘世界 RimWorld

边缘世界 RimWorld

Too Many Mods - Compats and Rebalances
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更新于:8 月 18 日 上午 4:08
作者:Warachia

[VBGE compats]
- Added turrets from Impact Weaponry Reloaded, Pulse Weaponry and Reinforced Mechanoid 2 to Empire bases
- Added Tear gas turret from Non-Lethal: Re-Examined to Outlander bases
- Added Howizer (originally Cannon) (Rimsenal Security) to Outlander bases

- Added tilled fields (using Vanilla Plants Expanded)
- Added 3 power plant structures (Toxifier generator with Transport pods)
- Added 1 security structure (using VFE - Pirates)
- Added 2 tribal stock structures (using Dark Ages: Beasts and Monsters)

[Misc]
- (name change) With VFE - Pirates, Cannon (Rimsenal Security) -> Howitzer (name overlap)

更新于:8 月 17 日 下午 3:04
作者:Warachia

- Improved B&S - Yokai + Erin's Japanese Furniture + VBGE compats

更新于:8 月 17 日 上午 10:59
作者:Warachia

- Yokai union faction bases (B&S - Yokai) get Japanese structures (req: Vanilla Base Generation Expanded and Erin's Japanese Furniture, some structures additionally require VCE - Sushi)
- Added alcohols to the loot table of Yokai union faction bases (with Alpha Crafts, most of them will be Sake) (req: VBGE).

更新于:8 月 17 日 上午 8:10
作者:Warachia

- (minor fix) Fixed lemon loot patch not requiring Vanilla Plants Expanded

更新于:8 月 17 日 上午 5:54
作者:Warachia

- Revived patches for Vanilla Fishing Expanded and VCE - Sushi from 1.5
- Added 7 power plants to VBGE pool (using Windmill generator from VFE - Settlers and Small chemfuel generator from Ancient urban ruins)

更新于:8 月 16 日 下午 3:39
作者:Warachia

[Vanilla Base Generation Expanded compats]
- Semi-randomize all tribal stockpiles of VBGE, using items from various mods (previously fixed)

[Misc]
- (name change) If Vanilla Furniture Expanded is loaded, Floor lamp (ReBuild) -> Caged floor lamp (name overlap)
- If Vanilla Furniture Expanded is loaded, Floor lamp: max HP 25 -> 50 (had lower HP than Floor lamp from VFuE with the same cost and smaller light radius)

更新于:8 月 16 日 下午 2:59
作者:Warachia

(see above)

更新于:8 月 16 日 上午 8:22
作者:Warachia

[Vanilla Base Generation Expanded compats]
- Adds 3 battery rooms (using Alpha Animals, VFuE - Architect)
- Adds 2 kitchens (using ReBuild, Vanilla Cooking Expanded)
- Adds 5 recrooms (using ReBuild, VBE, VCE, VFuE, VFuE - Spacer)

[Misc]
- Updated animal spawn compats for ReGrowth 2: Aspen

Note: This bug is not caused by this mod: pawns can vanish when entering a settlement map with the error "transport pods arrival action: System.IndexOutOfRangeException: ~",

更新于:8 月 15 日 下午 6:52
作者:Warachia

- Adds custom structures to Vanilla Base Generation Expanded:
- 3 power plants (using Biotech, Alpha Animals, Rimsenal Security)
- 3 hospitals (using ReBuild, VFuE - Medical)
- Adds plants from Vanilla Brewing Expanded, Vanilla Plants Expanded and Vanilla Plants Expanded - More Plants to genetic field pool (VBGE)
- Defense settlements can be generated with a hospital (VBGE)

更新于:8 月 15 日 下午 2:37
作者:Warachia

Added various items from the following mods to Vanilla Base Generation Expanded loot pool, in addition to existing patches (doesn’t affect hard-coded loots, though):
- Odyssey: beam weapons to empire weapon pool, Mastodon tusk to tribal pool
- Alpha Animals: Medicinal cactipine quill to tribal settlements
- Alpha Crafts: artisanal goods to production settlements
- Megafauna: tusks and horns to tribal settlements
- Mythic Ages: Megafauna Bestiary: items to tribal settlements
- Rimsenal Augmented Vanilla Pack: weapon pools
- Vanilla Apparel Expanded: apparel pools
- Vanilla Brewing Expanded: beverages to slaver settlements
- Vanilla Cooking Expanded: Salt to empire mining settlements
- Vanilla Chemfuel Expanded: Deepchem to empire mining settlements
- Vanilla Weapons Expanded: weapon pools / Shovel to outlander mining settlements
- VFE - Medieval 2: wine to empire settlements, mead to pirate settlements
- VFE - Tribals: tribal weapon / apparel pool

If Vanilla Base Generation Expanded, Rimsenal Factions and Rimsenal - Security is loaded,
- GD bases use Deployable AMR / light mortar / machine gun and Grenade / HMG / Recoilless rifle nest
- JI bases use Barrage turret and Molten cannon
- TE bases use Kinetic sniper turret
- YP bases use Shard sentry turret and Wave emitter