Company of Heroes 3

Company of Heroes 3

(8) Skans 113
Visar 1–10 av 13 poster
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Uppdatering: 29 sep @ 3:06

-Reduced tile counts to maximum of 8 on the entire map to improve performance.
-Added two more wooden bunker to 'Axis' side for better balance.
-Added some missing movement blockers.
-Detailed trenches on the far-north side of the map.
-Improved the area around the north bridges.
-Added and adjusted details around the map.
-Improved terrain quality in some places.

Uppdatering: 22 apr @ 10:36

-Fixed a bug that sometimes allowed Team 1 to call in units on Team 2's side of the map.
-Added a few craters at the northen fields for some much needed cover.

Uppdatering: 21 feb @ 6:11

- Added detail and improved textures all over the map.
- Fixed glitches and improved the look of the water.
- Moved some trees to make easier placment of defences.
- Added more details to the 'out of bounds' area.
- Finished making more trenches.
- Modified some buildings to better fit the setting.
- Added road modifiers tot he main roads.
- Blocked off one chokepoints at the south with tanktraps for better balance.

Uppdatering: 10 okt, 2024 @ 12:10

- Added flowing water at the power-plant.
- Fixed some visual bugs.
- Finished detailing all the trenches.
- Added more detail and cover.
- Improved ground and road textures in many places.
- Opend up gaps in certain fences to allow for better movment with MG's and AT-guns.
- Cut some trees to allow for easier placement of emplacments.
- Planted some more trees in other places.
- Added map description.

Uppdatering: 7 aug, 2024 @ 10:32

- Cut trees in some places for easier construction of emplacements.
- Added additional cover and details all around the map.

Uppdatering: 12 jul, 2024 @ 17:32

Version 5

- Added Anti-tank "Dragon's teeth" barrier to the northen manpower point to create two choke-points.
- Added and adjusted base MG bunkers, now all bases are better prtected.
- Added Skybox.
- Fixed road textures on many parts of the map.
- Planted grass and flowers.
- Added more details around control points and other areas.
- Adjusted the style of some buildings.

Uppdatering: 3 jul, 2024 @ 16:49

Version 0.4 Beta

- Fixed a bug with a bridge not allowing some tanks to pass.
- Added details to houses and yards.
- Started fixing road textures.
- Other minor changes.

Uppdatering: 1 jul, 2024 @ 15:31

Version 0.3 Beta

- Added infantry crossing point over a landing craft on the south side of the map.
- Moved middle VC point to a nearby better location.
- Added alot of grass detail all over the map.
- Added more trenches and cover.
- Added more foliage at the beach and up to the church.
- And other minor changes.

Uppdatering: 26 jun, 2024 @ 8:10

Version 0.2 (Beta)

- Added foliage and details to Axis southern approach.

Uppdatering: 25 jun, 2024 @ 19:47

Version 0.1.0 (Beta)

- Textured 100% of playable area.
- Better water texture.
- Added real bridges.
- Widened bridges for better pathfinding.
- Added more trees and details in Borgvik.
- New minimap.
- Removed building that units got stuck inside.
- Added more cover and trenches.