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 8			 
					




-Reduced tile counts to maximum of 8 on the entire map to improve performance.
-Added two more wooden bunker to 'Axis' side for better balance.
At present, we need to see if the author can update recently to confirm.
The problem could be that the game uses too much memory when trying to run this many bots with that high population cap,
or it could be a bug with the mod you are using. Perhaps try another combination of game settings in the mod.
If you want some help figuring out a possible solution or just chat some more, please post in the "Bug-Reporting, feedback and general discussion" thread pinned on this page.