Total War: SHOGUN 2

Total War: SHOGUN 2

Field Command: Sengoku
Näytetään 11–20 / 39
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Päivitys: 1.6.2024 klo 7.45
tekijältä chewie

- Dialed back samurai and monk archer damage by a fraction to discourage the usual cheese strats

Päivitys: 1.6.2024 klo 6.26
tekijältä chewie

- Increased bow ammunition by +5 for all bow units (increases viability of bow units during sieges)

Päivitys: 1.6.2024 klo 6.22
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- Fixed rebellion army compositions (they were previously too strong)
- Added more taiko and kabuki inspired tracks for the pre-battle, movement phase

Päivitys: 1.6.2024 klo 3.20
tekijältä chewie

All units now have an associated dynamic cap - previously some units were exempt (mistake)

Päivitys: 31.5.2024 klo 16.22
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- Modified unit uniform colours to be more washed out, less bright and cartoony
- Replaced specific land battle music (high tension tracks) with intense taiko drums, which should hopefully make for a nice change during the tenser moments of battle. All other tracks are untouched as Jeff van Dyke really smashed it!

Päivitys: 31.5.2024 klo 14.14
tekijältä chewie

Rank fire was still present on imported teppo units. I have once and for all removed rank fire from the mod. Good riddance!

Päivitys: 31.5.2024 klo 10.41
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Added main menu logo

Päivitys: 31.5.2024 klo 10.08
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- Gentle decrease to horseback missile unit ammo
- Cannons now recruitable from gunsmiths and arsenals

Päivitys: 30.5.2024 klo 12.58
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- Increased cannon range from 500 to 700 to increase viability in sieges

Päivitys: 30.5.2024 klo 11.19
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Volume issues with main menu music (resolved)