Wreckfest
Flatout 1 Track Pack
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Обновление: 5 сен в 9:23
автор: Heke[FIN]

Forgot to add some UVs for water
Fixed Whattahoo clutter mask

Обновление: 3 сен в 4:38
автор: Heke[FIN]

Complete re-import:

All props redone
All missing props done
All tracks redone
Every prop has their correct dynamic object type
Few texture changes
Dynamic powerlines that follow the electric poles
9 new clutter masks

Обновление: 6 мар в 4:19
автор: Heke[FIN]

Fixed a crash on Super Roundabout (Thx Mangler for the heads up!)

Обновление: 2 фев в 4:40
автор: Heke[FIN]

Added Grand Slam Stadium (AI is shite on this and was never intended to work)

Обновление: 24 янв в 12:48
автор: Heke[FIN]

Actually fixed the previously mentioned stuff (Thx Birthday Boy for the heads up!)

Обновление: 22 янв в 9:10
автор: Heke[FIN]

Forgor stuff that made holes in the ground for Fairgrass Grounds

Обновление: 21 янв в 2:29
автор: Heke[FIN]

Made some actual _ns files for the terrain textures
Replaced some wrong textures
Fixed objects not splitting correctly
Redpine River was missing its macro_ns file
The menu scene was reading a wrong macro_ns file????

Обновление: 17 янв в 10:26
автор: Heke[FIN]

Added surface types to .tcat
Added a missing prop in Super Roundabout
Removed tree LOD textures
Renamed "Bonus Tracks" to "Super Mud Bowl"
Renamed "Derby Arenas" to "Demolition Arena"

Обновление: 13 дек. 2024 г. в 17:25
автор: Heke[FIN]

Removed tree LODs
Forgot to add lightpoles back onto Whattahoo Town after fixing other stuff
Texture adjustement for Redpine River and Whitefish Lake
UV fixes for Whitefish Lake
AI Line adjustements for gravel_b and gravel_c
Mesh adjustement on most tracks to remove gaps in the ground
Added trackside cameras to Bonus Tracks and Demilition Arenas
Added custom collision to a prop and adjusted collision from a few objects

Обновление: 20 окт. 2024 г. в 13:22
автор: Heke[FIN]

Forgot to add a tire stack object