Wreckfest
Flatout 1 Track Pack
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Обновление: 2 ноя в 12:40
автор: Heke[FIN]

Found another missing texture on Whattahoo Town. Sry for spamming updates

Обновление: 2 ноя в 12:28
автор: Heke[FIN]

Missed a missing texture on Whattahoo Town power poles

Обновление: 2 ноя в 10:23
автор: Heke[FIN]

Lots of texture/file changes to have this mesh well with FO2 Track Pack
Removed a few prop from fairgrass_c
Removed some trailer collision in Fairgrass
Added some more grass on Fincley Forest/Gracie Woodland/Pinewood Meadows
Fixed some trees on Pinewood Meadows

Обновление: 5 сен в 9:23
автор: Heke[FIN]

Forgot to add some UVs for water
Fixed Whattahoo clutter mask

Обновление: 3 сен в 4:38
автор: Heke[FIN]

Complete re-import:

All props redone
All missing props done
All tracks redone
Every prop has their correct dynamic object type
Few texture changes
Dynamic powerlines that follow the electric poles
9 new clutter masks

Обновление: 6 мар в 4:19
автор: Heke[FIN]

Fixed a crash on Super Roundabout (Thx Mangler for the heads up!)

Обновление: 2 фев в 4:40
автор: Heke[FIN]

Added Grand Slam Stadium (AI is shite on this and was never intended to work)

Обновление: 24 янв в 12:48
автор: Heke[FIN]

Actually fixed the previously mentioned stuff (Thx Birthday Boy for the heads up!)

Обновление: 22 янв в 9:10
автор: Heke[FIN]

Forgor stuff that made holes in the ground for Fairgrass Grounds

Обновление: 21 янв в 2:29
автор: Heke[FIN]

Made some actual _ns files for the terrain textures
Replaced some wrong textures
Fixed objects not splitting correctly
Redpine River was missing its macro_ns file
The menu scene was reading a wrong macro_ns file????