Wreckfest
Flatout 1 Track Pack
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Mis à jour le : 5 sept. à 9h23

Forgot to add some UVs for water
Fixed Whattahoo clutter mask

Mis à jour le : 3 sept. à 4h38

Complete re-import:

All props redone
All missing props done
All tracks redone
Every prop has their correct dynamic object type
Few texture changes
Dynamic powerlines that follow the electric poles
9 new clutter masks

Mis à jour le : 6 mars à 4h19

Fixed a crash on Super Roundabout (Thx Mangler for the heads up!)

Mis à jour le : 2 févr. à 4h40

Added Grand Slam Stadium (AI is shite on this and was never intended to work)

Mis à jour le : 24 janv. à 12h48

Actually fixed the previously mentioned stuff (Thx Birthday Boy for the heads up!)

Mis à jour le : 22 janv. à 9h10

Forgor stuff that made holes in the ground for Fairgrass Grounds

Mis à jour le : 21 janv. à 2h29

Made some actual _ns files for the terrain textures
Replaced some wrong textures
Fixed objects not splitting correctly
Redpine River was missing its macro_ns file
The menu scene was reading a wrong macro_ns file????

Mis à jour le : 17 janv. à 10h26

Added surface types to .tcat
Added a missing prop in Super Roundabout
Removed tree LOD textures
Renamed "Bonus Tracks" to "Super Mud Bowl"
Renamed "Derby Arenas" to "Demolition Arena"

Mis à jour le : 13 déc. 2024 à 17h25

Removed tree LODs
Forgot to add lightpoles back onto Whattahoo Town after fixing other stuff
Texture adjustement for Redpine River and Whitefish Lake
UV fixes for Whitefish Lake
AI Line adjustements for gravel_b and gravel_c
Mesh adjustement on most tracks to remove gaps in the ground
Added trackside cameras to Bonus Tracks and Demilition Arenas
Added custom collision to a prop and adjusted collision from a few objects

Mis à jour le : 20 oct. 2024 à 13h22

Forgot to add a tire stack object